Remember when you had the luci, hardly avoided the aliens, reached their base, killed some dretches, some trappers and maybe 1 or 2 eggs and then died -- or OM jumped, killed some eggs and then died? It was then when you discovered that you didn't breathe for the whole run.

You weren't doing anything of major importance to the outcome of the game, but you had massive fun, which made Trem so addictive.
AND you got enough credits in return to make it worthwhile.
The same was true when you kamikaze-d as a goon/mara over a node.

Removing the reward from killing the eggs/nodes cancels this fun.
OR
There were those two rets blocking a hallway and as a basi you managed to get a hold of one of them and you moved in such a position that the ret you were eating protected you from the other ret. Then, when this ret faced you ...BAM!!!!! you jumped on the other ret and pulled the same stunt. You did this until those two structures were history. You did it thanks to the slowdown in the turning of the grabbed ret.
It was something that made the basi loads of fun and it's missing in 1.2 beta.
Please, focus more on the means to keep the experienced players entertained!
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Advanced basi health = 80hp
Md damage = 40
Unlagged = on
Unless the basi comes out of a hole to grab the human from the behind, he's too much of an easy prey for so many ppl out there; 2 MDs and he's dead => 2 wasted evos.
Increase its health, please, even by 1 unit.