Tremfusion died without ever going anywhere, didn't it? Wasn't the plan for it to be more than just an enhanced 1.1 client?
Talking up your developers abilities while using the long wait for 1.2 as an excuse for them to never make use of said abilities, nice, carry on.
Imagine, if you were working on a port you could get some practice in mapping with all those new features you so desperately want,
I bet you can't make trem look as pro as UrTHD though
/...screenshot excluded.../
I cant make trem look like urthd for sure, obviously urt engine better, so when i'm working under trem engine i'm limited.
AFAIK Tremulous 1.2 code differs from the 1.1, so right now working on 1.1 is waste of time. If you dont get it i dont see point explain more. We released InstaGib mod under 1.1 Trem already with bonuses, different footsteps, new possibilities, etc. So saying we not doing anything is lolly. However, after the announcement that Trem 1.2 coming soon, we have suspended work to avoid wasting time for nothing.
And if you asking about my personal work, then you can check my last dev screenshots for example:
http://tremulous.net/forum/index.php?topic=3628.msg215336#msg215336I personally think as map my better than on your screenshot (uptown i think), more detailed, etc:

But i can compile my map under new urt engine and it will be much more impressive.
If it's just a rendering engine upgrade you want, why even bother to upgrade? If you get nothing new and cool out of it?
Its only answer to ideas 'we dont need to switch engine caus after it we strongly need redone all assets'. even with basic tremfusion improvements standart trem maps look like a lot better. And you always can release some sort of 'new assets' pack with improved models, sounds, maps, etc.
Hah, stop talking trash. Tremfusion had a huge amount of unnecessary and messy features, but it also introduced some nice things. You really don't seem to have noticed that a lot of those good features are already included in the next release. The project has also been dead for almost 1,5 years.
Never heard about some real features from tremfusion was implemented to 1.2
Can you give me examples? No offence, im rly curious. I agree that tremfusion not ideal, but some features really good.
PS Crap, sorry guys... My English is too weak to accurately describe my ideas. =(