Actually, “The Guild” is a good name, altough I more and more tend to skip that guild-part and just go for the idea of a manifest that you can sign.
Teapot:
• Mature
• Active
• Friends with Members
• Reasonably Skilled
• Play with Members Regularly
• Capable of Working in a Team
My idea is a (public) commitment to rules that, well how shall I put it, well, that show that you're not a jerk, but some of the points here are not necessary for that. It is
not necessary to be active (because somebody who doesn't play for a year and then comes back for a year may still not be a jerk), it is
not necessary. Also, what in all world is “reasonably skilled”? I've seen people who actually were not that good but who cooperated with others excellently, (maybe they took a year off, to come back to the earlier joke), and about playing with members regularly, well – why? There are times I play an hour each day, and there are months I don't play at all, depending on workload, private life, mood, and so on, for it is a
game, played for fun, not out of a sense of duty…
Another thing that interests me, what do you guys think of the “rules” I wrote into that manifest? Are they too specific? Are they too un-specific? Is there a rule that can be omitted without loss? Is there something missing?
If there would be some kind of actual guild behind it, it would be the people simply keeping an eye on that the people who want to sign that manifest really actually care to keep themselves to it, but this would be all. For other activities you may rather want to get engaged in dTrem or MG, while signing the manifest shows, hey, I play fair, I play reasonable.
mooseberry: Your understanding of “free market” means, that for instance a weapon manufacturer who produces guns that don't shoot calling those factories who actually care that their stuff works “establishment”, especially when they dare to verifiy their commitment to functional products…