Author Topic: SamOz's MImod (Mirai Ikusa Visual & Sound version)  (Read 110100 times)

SamOz

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SamOz's MImod (Mirai Ikusa Visual & Sound version)
« on: November 24, 2013, 07:17:22 pm »
This is a very big, and very flashy mod.

IMPORTANT: You definitely will need TremFusion or one it's compatible newer offshoot clients (such as the CORX client). The mod has GUI issues with old vanilla Tremulous 1.1

This mod has a long history of development, but I've been too busy in the past few months to put much work into it. So, I thought, whatever, put it up as is. Others can have fun with it. Originally begun as a project for the SenGoku server, it was intended to be used with KoRx at that time (about 2011). I've worked on it further, dropped the KoRx stuff from the mod, mostly. My son and I started working on another project idea. That's what name refers to. If you want to see the appearance at it's best, try it with the Korx Client ( http://code.google.com/p/korx-client/ ), even with TremFusion ( http://dl.tremfusion.net/files/0.99/r3/ ) it should look quite flashy. I personally use the Korx Client, my son uses the TremFusion client.

All model textures replaced, most of the sounds as well. Lots of high definition textures, new sounds, etc...  Attribution goes to OnlyTheGhosts for most of the new Alien sounds, most of the new Human sounds. There's bits from the mods created by Silv3rLight, Superpie, wolfbr. I applaud their efforts while continuing to advance the 'look' further still.

You can get the download here; (UPDATED 5th December 2013)
https://www.dropbox.com/s/6efw4t0a0e9ebj8/zzz-mimod323-ngp.pk3

It's BIG! 334.77mb (but slightly smaller than the earlier versions)

A lighter, stripped-down, minimalistic version  of about half the size in an ultra-compressed 7z archive (166.07mb)
https://www.dropbox.com/s/r74xvuuw8zxlqqn/mini-mimod.7z

With either .arc archive file, you'll have to unpack them first to get the pk3 to put into your Tremulous Base folder.

Put into your Base folder and enjoy.

Important - if you have difficulties with Dropbox download in Firefox, try using the lighter Midori browser instead. It works. It's also free.

Haven't the time to put all the attributions in there.  I would like to thank the following people on Tremulous.net for their ideas, concepts, and cite the following sources (in no particular order);

wolfbr
Superpie
Silv3rLight
GeneralScott
Lakitu7
Amanieu
rotacak
Odin
Volt
octicz
Aaron5367
Ikusari
TheDushan
KingNicko
ViruS
Lt. Voss
Metroidude
Fox_One

I tried to put in the best textures, higher quality skins, sounds, and so on. Some of it's like a 'Best Of' from other mods, other stuff I had to create instead. I wish that there was more time to finish everything that was planned, but that's life. Maybe in a few months time, I'll release an updated version with a lot more done. Or it could be another year away...
« Last Edit: October 08, 2014, 02:33:57 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

vcxzet

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #1 on: November 24, 2013, 10:26:47 pm »
good job

/dev/humancontroller

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #2 on: November 25, 2013, 12:34:13 am »
This is a very big, and very flashy mod.

This mod has a long history of development, but I've been too busy in the past few months to put much work into it. So, I thought, whatever, put it up as is. Others can have fun with it. There are lot of excess and unnecessary files (maybe half), but others may use these extras in their own mods or maps. Lots of extra high definition textures, sounds, etc...  Originally begun as a project for the SenGoku server, it was intended to be used with KoRx at that time (about 2011). I've worked on it further, dropped the KoRx stuff from the mod, mostly. My son and I started working on another server idea, called Mirai Ikusa. That's where the name comes from (Mirai Ikusa mod - or MImod). If you want to see the appearance at it's best, try it with the Korx Client, even with TremFusion it should look quite flashy. I personally use the Korx Client, my son uses the TremFusion client.

All model textures replaced, most of the sounds as well. The sounds that I created are under the name of OnlyTheGhosts for credit. That's most of the new Alien sounds, most of the Human sounds. There's bits from the mods created by Silv3rLight, Superpie, wolfbr. I applaud their efforts while continuing to advance the 'look' further still.

You can get the download here;
https://www.dropbox.com/s/pm5t06uozzbrfdt/zzz-mimod320-ngp.pk3

It's BIG! 793.6mb

remember, he is a member of the volt–dushbag–hermxiv–samoz squad, which is known for douchebaggery, faggotry, and most of all, copyright infringement of open source content. for instance, it is evident that much of the packaged textures/sounds are cheap modifications of existing Creative-Commons-licensed content, but the package contains no copyright information, which is an infringement, and is the general scheme of volt's squad. (the package also has numerous irrelevant files packaged.)

i request that the link be taken down immediately.


for reference, SHA1(zzz-mimod320-ngp.pk3) = e8ea2ba58fa668d51b72880d4f99f07ee25f9f64.

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #3 on: November 25, 2013, 02:01:26 am »
This is a very big, and very flashy mod... (cut for ease of reading)

remember, he is a member of the .... (cut the nonsensical bits and lies and other bullshit)

Oh do grow up, mate.  ::) You're behaving like you don't enjoy life unless you're being nasty to someone else for nastiness' sake alone. A TROLL, basically.

Also a stupidly lying "Guilt-by-Association" attempt doesn't convince anyone. Knowing a hooker doesn't automatically turn you into a hooker, it just means you get to have fun with the hooker.

This is NOT Unvanquished (a different game) nor is it TremZ (another game). You should leave your peculiar hatreds and ridiculous lying propaganda for your other game project elsewhere.

They have NOTHING to do with this mod nor do they have anything to do with the game of Tremulous (which this mod was made for).

It took bloody ages to make those textures and sounds which I created, and I gave attribution already for the source of those which I did not do, they're neither 'cheap' or simply ripped off. I put hundreds of hours of work into this, but you'll have to take it or leave it for the present. I modified content certainly, that's why it's called a Mod. Every mod on this site has built upon the work of other mods before it. However, the majority of what's in this mod is the result of my hard work, not others. That's nearly every Alien sound, Human sound, all of their skins, many of the other rougher-looking textures used in the maps, and a helluva a lot of finicky re-writing of scripts to get the 'look' that I and my son desired. Attributions are written everywhere in the scripts as required by common decency. The metadata contains the name and source of the sounds. You can use the Alien sounds and Human sounds elsewhere, for other mods if you like. All of those which were made under the name OnlyTheGhosts, are mine. I made those. I give permission to use them in Unvanquished, or anywhere else, whatever. Doesn't bother me, as long as you give attribution.

There's no more copyright text in this mod than there is in most of the mods on this site, so it's not exceptional there. There are copyright texts are in the game-playing changing version of the mod, not in this non-game play changing version. Since I'm not likely to work on this mod any further for awhile, you'll have to accept this version as is. If I find the time available, MAYBE then I will include that. IF people are actually interested in using the mod.

Apparently you just don't want anyone else to enjoy Tremulous any more either.
« Last Edit: November 29, 2013, 05:25:32 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #4 on: November 25, 2013, 02:04:30 am »
good job

You're welcome. I think many people will have fun with this mod.
« Last Edit: November 25, 2013, 05:45:30 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

/dev/humancontroller

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #5 on: November 25, 2013, 04:06:11 am »
This is NOT Unvanquished (a different game) nor is it TremZ (another game). You should leave your peculiar hatreds and ridiculous lying propaganda for your other game project elsewhere.

They have NOTHING to do with this mod nor do they have anything to do with the game of Tremulous (which this mod was made for).
irrelevant. i'm talking about you, your ways, and your package, not the games.
It took bloody ages to make those textures and sounds which I created
somehow i doubt that.
I put hundreds of hours of work into this
which is irrelevant if "work" in this case is mixing up other people's work to the point that it becomes untracable.
the majority of what's in this mod is the result of my hard work, not others. That's nearly every Alien sound, Human sound, all of their skins, many of the other rougher-looking textures used in the maps, and [...]
you're lying, motherfucker.
Attributions are written everywhere in the scripts as required by common decency.
none are written (as shown by text searches for 'copy', 'attrib' and 'credit') (except for the old Tremulous 1.1.0 after-quit menu). is that decent?
The metadata contains the name and source of the sounds.
we'll see about that, but regardless, metadata is insufficient anyway.
You can use the Alien sounds and Human sounds elsewhere, for other mods if you like.
but the content is not yours, for fuck's sake.
There's no more copyright text in this mod than there is in most of the mods on this site, so it's not exceptional there.
irrelevant. you and this package brought my attention.
There are copyright texts are in the game-playing changing version of the mod, not in this non-game play changing version.
so now you're admitting your neglegence, that is, that you did not include any copyright statements where you should've?
you just don't want anyone else to enjoy Tremulous any more either.
WRONG.

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #6 on: November 25, 2013, 04:31:36 am »
Amazing, DevHC, you really are just a troll. I don't care about your 'doubts' and your lies about me don't give you any credit either, except perhaps in your own mind. There have been 320 versions of this mod, it really did take hundreds of hours of work to create it, and most of the stuff in it really has been created by me. Your rampant envy of my creativity doesn't take a damn thing away from that. I suppose I could revoke permission to use my sounds then, you lot in Unvan could go make your own anyway, but I'm not like you. I'm a nice person. :D Be thankful and go ahead, use them.

The following previous mods don't have those documents of attribution either;

lovely.pk3
skinsilver.pk3
zzz-superpie-xhairs-1.1.pk3

Actually, MOST of the mods on this site don't have any attribution texts.

The mods by wolfbr and Superpie have minimal text - hardly a damn thing in them about attribution and copyright. Superpie mentions shinytrem, and that's about it. Perhaps all of them should be removed too, since that's your issue, right? Nobody knows where their sounds come from.

But fine, I put up a full attribution and copyright in the NEXT VERSION of the MImod package since you asked..... (EDIT: this has since been done)
« Last Edit: November 27, 2013, 10:02:36 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

RAKninja-Decepticon

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #7 on: November 25, 2013, 05:01:33 am »
Amazing, DevHC, you really are just a troll. I don't care about your 'doubts' and your lies about me don't give you any credit either, except perhaps in your own mind. There have been 320 versions of this mod, it really did take hundreds of hours of work to create it, and most of the stuff in it really has been created by me. Your rampant envy of my creativity doesn't take a damn thing away from that. I suppose I could revoke permission to use my sounds then, you lot in Unvan could go make your own anyway, but I'm not like you. I'm a nice person. :D Be thankful and go ahead, use them.

The following previous mods don't have those documents of attribution either;

lovely.pk3
skinsilver.pk3
zzz-superpie-xhairs-1.1.pk3

Actually, MOST of the mods on this site don't have any attribution texts.

The mods by wolfbr and Superpie have minimal text - hardly a damn thing in them about attribution and copyright. Superpie mentions shinytrem, and that's about it. Perhaps all of them should be removed too, since that's your issue, right? Nobody knows where their sounds come from.

But fine, I put up a full attribution and copyright in the NEXT VERSION of the MImod package since you asked.....
mods that only use stock textures, models, and sounds do not require more attribution than what comes with the game....  basically you've got a map and/or some scripts.   perhaps a small change to the main code somewhere.  the author of such modifications is free to release with whatever license they wish.

on the other hand, if you modify stock textures, you must release with your mod, proper attribution to the original artist.  trem's sounds are bad on licensing, you dont want to use them.  else, you are currently as infringing as tremulous is (unless wassisname had licenses for the soundpack they came from.  we'll likely never know, so it is safer to assume they were not). 

Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #8 on: November 25, 2013, 05:53:01 am »
Hardly anyone here who has released any kind of mod has also released full attribution and copyright documents with their mods. Possibly, like me, they intended to, but never got around to finishing the mod that they were working on. I don't have the free time available to further develop this one, but rather than waste it, I figure, what the hell, just put it out there and someone else can have their fun.

As long as they don't have a stick up their proverbial like Dev-HC apparently does, they should be able to enjoy the game with this mod like my son and I do.
« Last Edit: November 26, 2013, 02:19:59 pm by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

mooseberry

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #9 on: November 25, 2013, 06:14:02 am »
I have no idea if the stuff in this mod was plagiarized or not, and I don't care enough to find out, but how about everybody try to act a little more mature. If stuff was taken without attribution, that should be remedied, but to be honest I doubt more than like 5 people will actively use this (no offense) so I don't really think this is something to freak out about. And please, avoid any use of ad hominem, or personal attacks, and I would also prefer avoidance of saying stuff like people are full of faggotry. Let's all try to be more sensible, and that means arguing through facts, not attacks. (or even avoiding getting in Internet fights on a forum!!)
« Last Edit: November 25, 2013, 06:18:11 am by mooseberry »
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #10 on: November 25, 2013, 06:42:55 am »
Well, in any case, I'll put up another version of the mod with those documents in them when I can. The next version will have the junky extra files stripped, to reduce the size a bit (should cut it down about 1/3rd). When I do put up the next version, I'll just edit the first post's link to the package and mention the update. Before then, others may want to download this one just for those extra files; there's more sounds, textures, models, but not actively used in the mod. They were there for development later on, which I never got around to doing.

True, not a lot of people will use the mod, but then, there aren't many people still playing Tremulous and even less visiting this board these days. Cest la vie. Better a mod being available for others to try, as far as I'm concerned. The 'work' will show for those who actually play the game with it, let them decide how good the mod is - for themselves. It's not going to be to everyone's taste, but that's just how life is too. I made it chiefly for my son and I, if others benefit as well, that's great. If some don't like it, well, nobody is pointing a gun at their face forcing them to use the mod... The mod is for FUN, when all is said and done. Period.

A few people will recall my mention of the development of this mod during the past couple of years. Although under different names as I tested it. Those names are Batsumaru, SteelMax, Pssthpok, OnlyTheGhosts, and SamuraiTaiga.

EDIT: Okay, I've uploaded version321 with the docs folder added. Also removed the junky extra files to cut down the size a bit. Took awhile, sorry. I probably won't have the free time to work more on this mod today, too damn busy.
« Last Edit: November 25, 2013, 09:44:24 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

/dev/humancontroller

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #11 on: November 25, 2013, 12:59:09 pm »
Amazing, DevHC, you really are just a troll.
WRONG.
my creativity
the what?
you lot in Unvan
i am not, and will no longer be (again), part of that piece-of-shit project.
I'm not like you.
you sure got that right.
I'm a nice person.
WRONG.
The following previous mods don't have those documents of attribution either;

lovely.pk3
skinsilver.pk3
zzz-superpie-xhairs-1.1.pk3
good point, it's time to bash those packages as well.
Nobody knows where their sounds come from.
that's one thing (when the properness of attribution remains questionable, but still plausible). another thing is when one knows that their sounds are ripoffs of CC-licensed content (when the given attribution is definitely improper).
I don't have the free time available to further develop this one, but rather than waste it, I figure, what the hell, just put it out there and someone else can have their fun.
unfortunately, that is not a good reason to neglect copyright, at least of CC-licensed content (i personally don't care if you warez all of Adobe's shit).

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #12 on: November 25, 2013, 01:27:15 pm »
Dev-HC is still trolling and bullshitting again, I see.  ::)

Go elsewhere Dev-HC, you clearly have some 'issues'. Lying about me, or lying about what's in the mod doesn't help your credibility at all. Your habitual obsession with abusing others in the rudest manner possible is childish.

By the way, thanks for bumping the thread. You're helping keep it right up where people can see it and find the mod. By posting repeatedly, you're HELPING to advertise. Rather like those silly pedantics who criticise a new film because they hate the producer or one of the actors, instead of detracting from the film, the trolling fool's ridiculously nonsensical abuse leads to more people seeing the film. Great, keep it up. :D :D :D
« Last Edit: November 25, 2013, 09:32:20 pm by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

/dev/humancontroller

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #13 on: November 25, 2013, 02:32:43 pm »
Still trolling and bullshitting again, I see.
still WRONG, i see.

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #14 on: November 25, 2013, 07:38:58 pm »
It occurs to me that Dev-HC seems to believe that I'm some kind of supragenius who created the entire mod in ten minutes flat. Thanks for the compliment, mate, but unfortunately, no, it took a massive effort to create this mod, and loads of hard work. Hundreds of hours (at least!).

I wish that it was so easy to do as you try to imply, but sadly, no. What's with all the Ad Hominem crapola anyway? Get a life.
« Last Edit: November 26, 2013, 02:27:33 pm by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

mooseberry

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #15 on: November 25, 2013, 08:39:29 pm »
True, not a lot of people will use the mod, but then, there aren't many people still playing Tremulous and even less visiting this board these days.

Right that's what I meant, regardless of its quality not many people will play tremulous with this mod because not many people play tremulous at all.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #16 on: November 25, 2013, 08:52:55 pm »
True, not a lot of people will use the mod, but then, there aren't many people still playing Tremulous and even less visiting this board these days.

Right that's what I meant, regardless of its quality not many people will play tremulous with this mod because not many people play tremulous at all.

It's also a very big download for those with slower connections or lower limits of downloading per month. ViruS commented about that on the KoR forums. I've updated and edited the first post with a link to an .ARC compressed archive containing the mod, but it's only slightly smaller (356.08mb)
« Last Edit: November 26, 2013, 05:01:43 pm by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

ULTRA Random ViruS

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #17 on: November 26, 2013, 12:54:58 pm »
This forum needs a /d/hc-rakninja filter.  :police:
You may want to note that 356 mB is still quite huge.

edit: Isn't tremulous vanilla download 90mb?
edit2: Oh wait, SamOz said the first point already. Damn.
« Last Edit: November 26, 2013, 12:58:14 pm by ULTRA Random ViruS »

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #18 on: November 26, 2013, 01:45:32 pm »
This forum needs a /d/hc-rakninja filter.  :police:
You may want to note that 356 mB is still quite huge.

edit: Isn't tremulous vanilla download 90mb?
edit2: Oh wait, SamOz said the first point already. Damn.

Damnit, I spilt me beer!

Yes, to all.
« Last Edit: November 27, 2013, 01:12:19 pm by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

/dev/humancontroller

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #19 on: November 26, 2013, 10:50:39 pm »
It occurs to me that Dev-HC seems to believe that I'm some kind of supragenius who created the entire mod in ten minutes flat.
WRONG. samoz seems to need to learn to read:
I put hundreds of hours of work into this
which is irrelevant if "work" in this case is mixing up other people's work to the point that it becomes untracable.
but to make things absolutely clear:
it took a massive effort to create this mod, and loads of hard work. Hundreds of hours (at least!).
  • if you spend 100s of hours creating new content from scratch (with tools aspired to permit the creation of license-unencumbered content, tools such as a microphone, a sample-free sound effect generator software, etc.), then you own the content you create.
  • if you spend 100s of hours remixing the CC-licensed content of others, then you do not exclusively own the content you create: such content will be encumbered by the CC license.
so easy to do as you try to imply
quite the opposite. in general, you will not
  • spend a lot of time (doing something), and,
  • as a result, acquire rights (to some things you desire).
because i won't make it easy for you to do so.
concretely, you will not
  • apply GIMP/Photoshop filters and various brushes over the original texture set, apply pitch modifiers and cutting/sequencing over various existing sounds, and
  • as a result, have the privilige of calling the resulting textures and sounds yours.
What's with all the Ad Hominem crapola anyway? Get a life.
what's will all your display of fucktarding? get a humane conscience.

for reference, SHA1 (zzz-mimod321-ngp.pk3) = a886cb07f7c18e57e99c6f55446a2a637cae981e.
« Last Edit: November 26, 2013, 11:07:20 pm by /dev/humancontroller »

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #20 on: November 26, 2013, 11:20:13 pm »
Dev-HC, it's clear that your sole reason for posting on this thread is harassment. You've insulted and engaged in Ad Hominem as if it's an obsession.

You've misrepresented, distorted, and lied repeatedly about me, and lied about the contents of the mod.

If we go by your main argument; that effort and time put into a creation are worthless, regardless of the amount of effort, regardless of the amount of work done, regardless of the amount of changes made to prior material, then there is not a single piece of art or writing or music or engineering on the entire planet that can be ascribed to it's creators. This only technically 'true' according to the insane troll logic of your argument, but not according to the consensus of opinion of the majority of everyone else. Musicians these days create most of their music using someone else's manufactured instruments, someone else's sound samples, and it's STILL THEIR MUSIC! They don't need to make their own instruments to be a musician. They don't need to do all the sampling to make music out of those samples, and claim credit for that music. I haven't claimed credit for anything that I didn't do. The metadata for all the sounds that I created includes attribution to the source of whatever samples were used in creating them; that's been there from the very start. So, you're simply LYING about what I've made or not made, or trying to imply dishonesty where there is none - while your dishonesty is becoming blatant because you're trying to misrepresent what's in the mod. I actually did create a lot of what is in that mod, you can lie all you like and delude yourself otherwise, but you're full of BS and you know it.

You're a TROLL, and nothing more, with no valid points raised, only a pretense and the use of merely 'technical' and 'questionable' excuses for harassment. Very thin 'excuses' at that. ::)

What do you think is the point of making this mod? For money? It's freely available to everyone. It was made for FUN, that's it. I uploaded and put the link here so others - obviously not you - can HAVE FUN WITH IT.

Like I said before, get a life, Dev-HC.

Oh, and thanks again for bumping the thread up so more people can see it and have fun with the mod. Keep it up, wonderful stuff.
« Last Edit: November 28, 2013, 04:30:05 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

/dev/humancontroller

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #21 on: November 27, 2013, 01:19:59 am »
Dev-HC, it's clear that your sole reason for posting on this thread is harassment. You've insulted and engaged in Ad Hominem as if it's an obsession.
yes. and the reason for the harassment is you, your ways, and your package.
You've misrepresented, distorted, and lied repeatedly about me, and lied about the contents of the mod.
i've made a factual key statement: that you have misrepresented, distorted and lied about the ownership and licensing of the content in the package.
If we go by your main argument; that effort and time put into a creation are worthless, regardless of the amount of effort, regardless of the amount of work done, regardless of the amount of changes made to prior material
learn to comprehend: never did i state that effort and time is worthless. someone will surely enjoy new textures and sounds. my argument is that time and effort put into a creation, in general, does not influence whether the creation is derivative work, and thus whether it is automatically covered by the CC license. the amount of originality borrowed from existing content is what influences whether the creation is derivative work.

if you started with an existing, copyrighted piece of content; if you kept editing it, to the point that it now resembles nothing of the original; and if, furthermore, a creation of similar spirit, quality and value could be reasonably expected to be an outcome of work from scratch or non-copyrighted content; then the resulting content can be called original, regardless of the amount of effort required. for example, if you started with the original battlesuit texture, applied a significant blurr effect (thus getting mostly a smudge of the original texture, with practically only the "average tone" borrowed), and continued from there, then that can be called original content, and you can license it in any way you like, regardless of whether you used GIMP's blurr filter or spent 100s of hours manually smudging each pixel.

if, on the other hand, a significant part of spirit, quality of value is left in the modified work, then the creation is subject to (partial) copyright of the original author, regardless of the amount of effort required. for example, if you applied GIMP's "colorize" filter to change the original texture of the battlesuit to be rather orange, and then overwrote half of the regions with something new, then the resulting, modified texture is to be released only under the CC.

prima facie, the latter case and example applies to you and your package.
you can lie all you like and delude yourself otherwise
you can try to make others believe that you're worthy of an exclusive author title.
you're full of BS and you know it.
you and your mom.
You're a TROLL and nothing more
WRONG. you're the troll. a butthurt faggot without any respect for open-source work.
with no valid points raised
WRONG. your level of comprehension of proper reasoning is well below sufficient.
What do you think is the point of making this mod? For money? It's freely available to everyone. It was made for FUN, that's it. I uploaded and put the link here so others - obviously not you - can HAVE FUN WITH IT.
yes, but unfortunately, inside the package, you're presenting almost all of the work as if it were your own -- as perceived by the casual package inspector --, thus committing plagiarism. assuming that you've spent 100s of hours on the package already, it should be no problem for you to spend a couple of additional hours writing copyright statements and including license terms in the slightly-updated package.
Like I said before, get a life, Dev-HC.
like i said before, go get a human conscience.

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #22 on: November 27, 2013, 01:45:17 am »
Thanks again for keeping the mod up where people can see it, Dev-HC. There are so few players in the Tremulous community these days, you're really helping to ensure that those few diehards who keep playing are seeing this mod. You're doing me wondrous favours and making me very happy :D

Apart from that, you're responding with the usual lies, misrepresentation, and Ad Hominem crapola as before. In your previous post, you just lied again about what's in the mod. Hell, you even lie about what I've stated previously; I never said that I made "almost all", at all, nor have I tried in any way to claim credit for things that I didn't do, so you're spouting BS again as usual. I don't quote you because you're just using BS and lies most of the time anyway. I never claimed 'exclusive' author title to anything except that I made the mod, and those things which I've created in the mod. Bad luck, Dev-HC, I really did make quite a lot of what's in that mod, and you're just spouting BS to pretend otherwise. It's obvious that the ONLY REASON that you are posting on this thread is personal harassment, and people who engage in that all the time have mental problems. Go away and deal with them, go see a psychiatrist or similar.

You're also again trying to apply wacky weird Troll Logic in your personal interpretation of the act of creating something - a personal interpretation that the majority of the world doesn't agree with. Everything is created from something else. If I build a house, it doesn't make it someone else's house just because I didn't make each brick by hand. If I make music from samples it doesn't make it someone else's music. The music is my creation. In the sound files, attribution is given in the metadata showing exactly where those samples came from. If it says OnlyTheGhosts, and that's it - well, bad luck, Dev-HC, I really did make that alone with sampling done only by me. Many of the sound files are like that. Others have the sources IN THE METADATA, and you're full of BS (yet again) trying to claim that's unimportant. Bit difficult to put attribution in the metadata of the textures, unfortunately, but I already gave attribution anyway elsewhere.

You seem to be trying desperately to either A) find something wrong just as an 'excuse' for harassment, or B) make shit up and imply accusatory stuff that you can't back worth a damn.

Man, you're just a hopeless case. Honestly, get a life, Dev-HC. I made the mod for FUN, period. Deal with it, mate, that's how life really is. Others will enjoy it, even if you'd rather rain on the parade all the time and be miserable.

If everyone lived with the attitude that you shout to the world, nobody would bother making ANY MODS (or even art or music) at all. You remind me very much of a particularly silly Youtube video
http://www.youtube.com/watch?v=3EZQvSCGaJI

You're nuts. Period.

But yeah, keep bumping the thread. Keep it right up there near the top. I'm sure most folks will simply skip past the usual abusive nonsense and distortions that you write anyway.
« Last Edit: November 28, 2013, 04:30:37 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

1337-Kynes

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What do you get. When combine. Deuterium pellet. Terrawatt laser.
And primitive Earth leader from Asian steppes.
ANSWER.
KHAN. FUSION.

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #24 on: November 27, 2013, 03:20:14 am »
Thanks for bumping my thread, Kynes :D

Insanity is great, I take that as a compliment. It's the source of much creativity and enjoyment, keeping one happy in an insane world like ours.
« Last Edit: November 28, 2013, 04:31:00 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

kharnov

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #25 on: November 27, 2013, 03:28:19 am »
Bumping your thread over what? An inactive subforum at the very bottom of the list of a mostly inactive forum?

SamOz

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #26 on: November 27, 2013, 04:03:12 am »
Bumping your thread over what? An inactive subforum at the very bottom of the list of a mostly inactive forum?

Yes, it's exactly what it needs. The NGP subforum has NEVER been particularly active anyway; that's the nature of this subforum set-up for the purpose of advertising such mods that people want to post about.

People do still play Tremulous, a few servers remain very busy. Just now, I came back from a game on AA that had loads of players, and I was on W last night in a good busy game. The game is definitely not dead yet, so for those stubbornly continuing to play, having a new mod available could be a nice thing to see. The original devs may have pretty much given up on the game or abandoned it, but others continue to enhance the game to their heart's content...

Although the forums for those other servers and their communities are far, far, far more active than this one, for anyone who is searching for another mod to try, these old tremulous.net forums are the obvious first place to look.

If Dev-HC wants to keep bumping the thread, that's great.
« Last Edit: November 28, 2013, 03:59:35 pm by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

/dev/humancontroller

  • Posts: 1033
  • Turrets: +1002/-383
Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #27 on: November 27, 2013, 06:33:07 pm »
Apart from that, you're responding with the usual lies, misrepresentation, and Ad Hominem crapola as before. In your previous post, you just lied again about what's in the mod. Hell, you even lie about what I've stated previously;
WRONG. and you're just unable to point to a quote.
I never said that I made "almost all", at all, nor have I tried in any way to claim credit for things that I didn't do
WRONG. you never directly said that, but initially, to the casual package inspector, you tried to make it seem to be the actual case. period.
I don't quote you because you're just using BS and lies most of the time anyway.
no, you don't quote me because quoting me would allow casual readers to identify the bullshit-facts of your statements (without direct references, the "tl;dr" ("too legalish; didn't research") d00d would just get the non-benefit of the doubt).
I never claimed 'exclusive' author title to anything except that I made the mod, and those things which I've created in the mod. Bad luck, Dev-HC, I really did make quite a lot of what's in that mod
dumbass. the debate is centered around the proposition that you're trying to sell a faggy interpretation of what it means for you to have created something. for example, what sort of copyright/ownership, do you think, encumbers the orange-ish battlesuit texture, and do you recognize any undercrediting with respect to the CC?
you're just spouting BS to pretend otherwise.
your mom.
It's obvious that the ONLY REASON that you are posting on this thread is personal harassment, and people who engage in that all the time have mental problems. Go away and deal with them, go see a psychiatrist or similar.
WRONG. you're just butthurt because i've shattered your fantasy of having people credit only you for various contents in the package.
your personal interpretation of the act of creating something - a personal interpretation that the majority of the world doesn't agree with.
you just pulled that unfounded statement out of your ass.
If I build a house, it doesn't make it someone else's house just because I didn't make each brick by hand.
correct. the value of the whole house has to be fairly (not necessarily evenly) split between you and the brick-owner (however, if you used the bricks without the permission of the owner, then the owner will be eligible to seek other remedies, such as civil penalty). be advised: this is not copyright.
If I make music from samples it doesn't make it someone else's music.
correct.
The music is my creation.
WRONG. the music is your partial creation to a fair extent. if the owner of the sample gives you a free copy ("you may use the sample for any purposes"), then that sample is then, by definition, a tool aspired to permit the creation of unencumbered content, and thus, the music you create from that sample is yours, as is the sample; if, on the other hand, the sample is covered by the CC license requiring credits, then you will have to give proper crediting, unless the modification is such that the outcome hardly depends on the qualities of the sample.
In the sound files, attribution is given in the metadata showing exactly where those samples came from.
which is practically insufficient in case of CC licenses.
you're full of BS (yet again)
your mom.
Bit difficult to put attribution in the metadata of the textures
noone is pushing you to do that.
You seem to be trying desperately to either A) find something wrong just as an 'excuse' for harassment, or B) make shit up and imply accusatory stuff that you can't back worth a damn.
WRONG.
If everyone lived with the attitude that you shout to the world, nobody would bother making ANY MODS (or even art or music) at all.
WRONG. look around you, you fucktard.
You're nuts. Period.
you've lost the debate. period.

vcxzet

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Re: SamOz's MImod (Mirai Ikusa Visual & Sound version)
« Reply #28 on: November 27, 2013, 08:08:01 pm »


PERIOD

RAKninja-Decepticon

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Re: SamOz's Mimod (Mirai Ikusa Visual & Sound version)
« Reply #29 on: November 27, 2013, 10:26:17 pm »
*snip* What's with all the Ad Hominem crapola anyway? *snip*
please stop using the underlined term, you do not seem to know what it means.


Quote
An ad hominem (Latin for "to the man" or "to the person"), short for argumentum ad hominem, is a general category of fallacies in which a claim or argument is rejected on the basis of some irrelevant fact about the author of or the person presenting the claim or argument.

just because someone said something to you that was not nice and was argumentative does not make that statement ad hominim.


« Last Edit: November 27, 2013, 11:18:33 pm by RAKninja-Decepticon »
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
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