Notice how Temple, Survivor, Stof, and Plague bringer seem to be talking to just to each-other, while ignoring anyone else participating in the discussion?
There are other people here?
@temple - I think we've all almost reached mutual agreement here. Temple has admited marauders can be usefull, I'm currently training with a dragoon (I can land the snipes, I can even whip 'em straight up and have them come down on an armoury like artillery fire

it's the pounces that get me :-? ). Marauder's strength in destroying bases comes with a few flamers or lucis camping the human base, and friendly fire to buildables on, a marauder can jump around in there and get the humans to kill the reactor themselves

@Stof - I still enjoy taking 20 damage from 4 hummies at the same time

. I, myself, cannot take on 3 lucisuits at the same time with a Marauder, but it's too easy with a dretch when the halls are crowded with humans on ATCS and FF is on :wink: .
@temple...again - Marauders own Beyond Derelict, they're the biggest class that can fit in the vents, so do boosted dretches

. I find that newbies quickly figure out what each weapon is good for, newbs quickly learn that the lucifer cannon is good for anything smaller then a marauder and is a powerful adversary against anything above a mara (if used correctly). They also learn that chainguns arent for dretches, but tyrants and goons (and maras if you want to risk loosing your stamina chasing it around), the MD is good all around if you have the skill, the flamethrower is for mas killing dretches, basilisks, and those retarted goons who dont use pounce to run away. Oh, naked rifles can take out adv goons easily (in my experience) just sprint right at them and strafe around them so they dont know where to pounce, just keep pumpin lead in them andd they'll be finished before they run ouround the corner (of course you'll be eaten by dretches on the way back to th armour :-?)
Wow, EMOTE SPAM FTW, sorry if that's alot to read :oops: