The whole coordination myth is what pisses me off and signifies the issue at hand.
Alien classes are a lot more straight forward. The hardest thing to learn is dretch'ing and pouncing without getting killed. Outside of that, there is no learning curve about swiping people. Bonus if you can swipe the head. That's the barebones of aliens.
Humans on the other hand have more nuances. The devil is in the details.[/size]
The lucifer cannon and the flamer are the most retarded weapons to use in defending the base. But there is no feedback or way to understand that without a lot of experience. A chaingun and even a 150 credit shotgun (both S1 weapons, might I add) is better at defending a base from goons or tyrants than a luci or a flamer. Its hard to learn that without knowing the underlying mechanics of the game. Its not obvious. For aliens, its is obvious that advanced goons and tyrants are better than basiliisks or maraders. And hell, its isn't that hard to play the S3 aliens, anyone can snipe or swipe. But compare that to using a lucifier cannon well or a Battlesuit/painsaw/grenade rush and you should be able to agree that humans require something more at the same stage as aliens.
Using the DPS values of a weapon makes a lot more sense in terms of attacking alien bases. The pulse laser is the best bang for you buck in killing alien bases due to its DPS AND the range AND the clip size. A painsaw or a flamer can dish out a lot of DPS (in raw numbers, so can the chaingun). But alien bases can have aerial structures that make those weapons useless. And the chaingun, despite its dps, has too much spread to be effective. The luci is definitely good at base attacks but the clip size, cost, and limited offensive use makes it relatively as good as a pulse laser. Its highly variable and it takes experience to choose the best weapon/armor combination in regards to credits. So, even when you know some of the mechanics of the game, its still not obvious in terms of weapon choices.
Take the human S1 weapons. The lasgun is IMO the most flexible weapon at S1 hands down. Damn near hitscan (if not hitscan), large clip, no reload, range, and good dps. A shotgun has the most bang for your buck at close range. The major reason why I prefer the lasgun is simply the clip size and range, which the shotgun is completely weak in comparison. The Massdriver is only good for camping and killing dretches, but in a long hallway, the basic rifle is nearly as effective in skilled hands (in fact, the rifle has more DPS than the massdriver). The MD is just faster at killing dretches. The chaingun has the best DPS against larger aliens than any weapon but the need for time in order to unleash the DPS causes it to be a high cost/high loss weapon against skilled aliens. For the money, a shotgun and a lasgun is just as good considering playing against skilled people and flexibility over a chaingun. And that's just S1.
Like I say, aliens aren't better at coordination and humans are worst in terms of players. Humans have more to coordinate. Aliens make the best use of their team due to their classes being easier to choose and use. Humans have a lot of potential in terms of weapons or armor but that advantage is easily wasted by less than experienced players.
My suggestion is simplify weapons. Such as combining some weapons as having an primary and alt fire like the lucifier instead of having an individual version of each. Like combine the rifle and the mass driver or the lucifer and the flame thrower. Maybe combine the shotgun with a grenade launcher. These are just examples to illustrate the idea.
Would those improvements make humans more powerful... hell yes. But at this point, only high skilled players would exploit the advantage of the change but they are the ones that already know how to win. Its the noobs that need the extra help so the games are closer and more competitive. Otherwise, its camp fests with 1 or 2 good human players carry the whole weight because people are getting owned and not realizing why. I'm not going into specifics because this isn't about that, its just about why humans suck so bad. I'm just pointing a possible solution.