Author Topic: Random Dev. Shots  (Read 1431814 times)

amz181

  • Posts: 919
  • Turrets: +64/-93
Re: Random Dev. Shots
« Reply #1770 on: November 10, 2009, 10:31:41 pm »
guys, i cant be bothered to make a new thread, and i wanna show off some screens of my AMAZING map.

Umm basically i upgraded to vista, and the screenshots dont write to anywhere. When i hit f11, it just say "wrote to /screenshots/shot0000001" or something along those lines.

HALP MEH!

Winnie the Pooh

  • Posts: 442
  • Turrets: +45/-85
Re: Random Dev. Shots
« Reply #1771 on: November 10, 2009, 10:33:50 pm »
Remember your face's map? With the huge generator and.. it's only a couple pages back. And of course I don't mean every single good map, but at least some of the nicest looking maps I've ever seen.
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

mooseberry

  • Community Moderators
  • *
  • Posts: 4005
  • Turrets: +666/-325
Re: Random Dev. Shots
« Reply #1772 on: November 10, 2009, 10:37:21 pm »
guys, i cant be bothered to make a new thread, and i wanna show off some screens of my AMAZING map.

Umm basically i upgraded to vista, and the screenshots dont write to anywhere. When i hit f11, it just say "wrote to /screenshots/shot0000001" or something along those lines.

HALP MEH!

...........

Screenshots are by default written to your /Application Data Tremulous folder, in /Application Data/Tremulous/base/screenshots but you could also just use a screen capture key shortcut, like Printscreen.

EDIT: @Winnie: I thought you meant maps which had been released, but in that case it just depends on who is making the maps. AMP doesn't do anything to change the looks in any of the pictures you've seen.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Hendrich

  • Posts: 898
  • Turrets: +168/-149
    • TremCommands
Re: Random Dev. Shots
« Reply #1773 on: November 10, 2009, 10:40:21 pm »
@Knowitall: Looks nice overall, although a bit too bland, I'd like to see some more variety in your texture usage.

exccelent brushwork, but the grey maps are grey (boring).

amz181

  • Posts: 919
  • Turrets: +64/-93
Re: Random Dev. Shots
« Reply #1774 on: November 10, 2009, 11:01:00 pm »
guys, i cant be bothered to make a new thread, and i wanna show off some screens of my AMAZING map.

Umm basically i upgraded to vista, and the screenshots dont write to anywhere. When i hit f11, it just say "wrote to /screenshots/shot0000001" or something along those lines.

HALP MEH!

...........

Screenshots are by default written to your /Application Data Tremulous folder, in /Application Data/Tremulous/base/screenshots but you could also just use a screen capture key shortcut, like Printscreen.

EDIT: @Winnie: I thought you meant maps which had been released, but in that case it just depends on who is making the maps. AMP doesn't do anything to change the looks in any of the pictures you've seen.

I dont seem to have an app data folder... and a search for screenshot or shot0000 it yields nothing.

mooseberry

  • Community Moderators
  • *
  • Posts: 4005
  • Turrets: +666/-325
Re: Random Dev. Shots
« Reply #1775 on: November 10, 2009, 11:03:03 pm »
guys, i cant be bothered to make a new thread, and i wanna show off some screens of my AMAZING map.

Umm basically i upgraded to vista, and the screenshots dont write to anywhere. When i hit f11, it just say "wrote to /screenshots/shot0000001" or something along those lines.

HALP MEH!

...........

Screenshots are by default written to your /Application Data Tremulous folder, in /Application Data/Tremulous/base/screenshots but you could also just use a screen capture key shortcut, like Printscreen.

EDIT: @Winnie: I thought you meant maps which had been released, but in that case it just depends on who is making the maps. AMP doesn't do anything to change the looks in any of the pictures you've seen.

I dont seem to have an app data folder... and a search for screenshot or shot0000 it yields nothing.

Run -> %APPDATA% ?
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

amz181

  • Posts: 919
  • Turrets: +64/-93
Re: Random Dev. Shots
« Reply #1776 on: November 10, 2009, 11:05:37 pm »
guys, i cant be bothered to make a new thread, and i wanna show off some screens of my AMAZING map.

Umm basically i upgraded to vista, and the screenshots dont write to anywhere. When i hit f11, it just say "wrote to /screenshots/shot0000001" or something along those lines.

HALP MEH!

...........

Screenshots are by default written to your /Application Data Tremulous folder, in /Application Data/Tremulous/base/screenshots but you could also just use a screen capture key shortcut, like Printscreen.

EDIT: @Winnie: I thought you meant maps which had been released, but in that case it just depends on who is making the maps. AMP doesn't do anything to change the looks in any of the pictures you've seen.

I dont seem to have an app data folder... and a search for screenshot or shot0000 it yields nothing.

Run -> %APPDATA% ?

soz im a nubcake, but whars run on vista?

Demolution

  • Posts: 1198
  • Turrets: +157/-64
Re: Random Dev. Shots
« Reply #1777 on: November 10, 2009, 11:22:08 pm »
Enable hidden files and folders (Tools > Folder Options) in any explorer window.
Then try looking again in:
C:\Users\[Your Username]\AppData\Roaming\Tremulous\base\screenshots

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

Winnie the Pooh

  • Posts: 442
  • Turrets: +45/-85
Re: Random Dev. Shots
« Reply #1778 on: November 10, 2009, 11:29:50 pm »
@Moose: I just mean that a lot of these purty maps are destined for AMP and not vanilla.
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: Random Dev. Shots
« Reply #1779 on: November 11, 2009, 03:48:22 am »
@Moose: I just mean that a lot of these purty maps are destined for AMP and not vanilla.
And is that a bad thing?
amz181: if you take a new screenshot now, does the numbering start from 0000? If not, then trem found some screenshots already.

Knowitall66

  • Posts: 492
  • Turrets: +70/-52
Re: Random Dev. Shots
« Reply #1780 on: November 11, 2009, 05:03:00 am »
Winnie your free to make non-amp versions of amp maps. Blackouts pk3 includes the .map so you could remake it.
(Though note some maps will not play well with out amp as they were designed with different game play in mind)
Also quit spamming troubleshooting stuff, your pushing my post down :(.

In regards to my gray texture choice, someone rig up a HUD that puts a large transparent coloured square over screen. That'll solve things :D (Sepia Tone anyone?)

Plague Bringer

  • Posts: 3814
  • Turrets: +147/-187
Re: Random Dev. Shots
« Reply #1781 on: November 11, 2009, 05:16:46 am »
In regards to my gray texture choice, someone rig up a HUD that puts a large transparent coloured square over screen. That'll solve things :D (Sepia Tone anyone?)
There's one that features a "full screen boost bar" (which I hate).
U R A Q T

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Random Dev. Shots
« Reply #1782 on: November 11, 2009, 05:20:19 am »
gray is the essence of tremulous... gray and dark.  <3 gray + dark
spam spam spam, waste waste waste!

CreatureofHell

  • Posts: 2422
  • Turrets: +430/-126
    • Tremtopia
Re: Random Dev. Shots
« Reply #1783 on: November 11, 2009, 10:08:13 am »
@Moose: I just mean that a lot of these purty maps are destined for AMP and not vanilla.

who said they were destined for AMP?
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

nubcake

  • Posts: 529
  • Turrets: +49/-85
Re: Random Dev. Shots
« Reply #1784 on: November 11, 2009, 03:26:45 pm »
My new map Gatekeeper Will be a map that allows players to teleport to different small worlds with different 'rules'.

(note that all the screenshots below are concepts only, not the final product)

This is the portal Room, each picture teleports you to a different world. you cannot build in this room



This will be 1950's soviet russia Dam



This is a Tron inspired ice castle



This is a haunted house of the occult



The fourth world has yet to be decided



Demolution

  • Posts: 1198
  • Turrets: +157/-64
Re: Random Dev. Shots
« Reply #1785 on: November 11, 2009, 04:01:35 pm »
Underwater!

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

nubcake

  • Posts: 529
  • Turrets: +49/-85
Re: Random Dev. Shots
« Reply #1786 on: November 11, 2009, 04:26:59 pm »
Already have an underwater map coming along for an aussie mapping competition :)

Demolution

  • Posts: 1198
  • Turrets: +157/-64
Re: Random Dev. Shots
« Reply #1787 on: November 11, 2009, 10:19:25 pm »
Skymap then? :P

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

A Spork

  • Spam Killer
  • *
  • Posts: 1010
  • Turrets: +37/-230
    • Spork - Unvanquished.net
Re: Random Dev. Shots
« Reply #1788 on: November 11, 2009, 11:18:53 pm »
You have Ice, why not Fire?
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
:basilisk:    :basilisk:    :basilisk:

fleash eater

  • Posts: 408
  • Turrets: +25/-33
Re: Random Dev. Shots
« Reply #1789 on: November 12, 2009, 01:01:46 am »
may i suggest something futuristic, seeming as you want a variety of areas, and most of them are more mideviel.
for Chaos info, contributing, and Community events go to chaos.Nomnomclan.org

nubcake

  • Posts: 529
  • Turrets: +49/-85
Re: Random Dev. Shots
« Reply #1790 on: November 12, 2009, 04:08:49 am »
may i suggest something futuristic, seeming as you want a variety of areas, and most of them are more mideviel.

Yeah could do. And also to fire. I could do a map of a fort on mars with robots and lakes of fire etc.... I was kinda holding off futuristic because I generally dont like futuristic maps as almost all trem maps are based on space stations/futuristic areas. But i guess ill try to find something unique

Demolution

  • Posts: 1198
  • Turrets: +157/-64
Re: Random Dev. Shots
« Reply #1791 on: November 12, 2009, 05:13:36 am »
Steampunk?

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Random Dev. Shots
« Reply #1792 on: November 12, 2009, 06:39:03 am »
taiyo is our resident steampunk'er. 

nice shots @ nubcake, the rain shader looks a bit freaky, but overall okay
spam spam spam, waste waste waste!

Thorn

  • Guest
Re: Random Dev. Shots
« Reply #1793 on: November 14, 2009, 01:18:12 am »
@aspork: that looks nice kind of like a fermenting urine sample

A Spork

  • Spam Killer
  • *
  • Posts: 1010
  • Turrets: +37/-230
    • Spork - Unvanquished.net
Re: Random Dev. Shots
« Reply #1794 on: November 14, 2009, 11:41:09 pm »
huh?
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
:basilisk:    :basilisk:    :basilisk:

Knowitall66

  • Posts: 492
  • Turrets: +70/-52
Re: Random Dev. Shots
« Reply #1795 on: November 15, 2009, 12:03:55 am »
No resizing this time (sorry for those with small monitors) nvm damn it photobucket resized them :(



Love/Hate/Suggestions?


your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Random Dev. Shots
« Reply #1796 on: November 15, 2009, 12:54:34 am »
lovin' the brushwork k66 <3  stick on some phong and you're ready to roll



spam spam spam, waste waste waste!

Demolution

  • Posts: 1198
  • Turrets: +157/-64
Re: Random Dev. Shots
« Reply #1797 on: November 15, 2009, 01:43:41 am »
Somehow those colors really seem to fit together. Looks quite familiar.....like home. :D

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

Thorn

  • Guest
Re: Random Dev. Shots
« Reply #1798 on: November 15, 2009, 01:55:58 am »
those textures look crap without nm/spec

looks like something you'd expect from... spork or tamaru

Thorn

  • Guest
Re: Random Dev. Shots
« Reply #1799 on: November 15, 2009, 01:59:07 am »
notably chances are tamaru is producing a strikingly similar scene claiming originality as we speak