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Started by gareth, February 16, 2007, 09:49:18 PM

your face

Quote from: Tamaru on October 31, 2010, 10:03:38 PM
good job stealing my texture set that i just spent ages porting into a trem-friendly shader :'(

Don't be mad just because he can make it look better than yours. ::) :D

also I posted it here for everyone's benefit.
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

CATAHA

#2491
Im calm. =}
And ye, it have shader only for q4. And some source images dsnt fit q3 and need to be replaced (some glow maps).

UPD: She, ffs. >.<' Im here years already, and posting not so rarely, lol. And ye, im calm. =)
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Plague Bringer

CATAHA is a WOMAN not a MAN. Like STEELY but not.
U R A Q T

c4

haha, those were the days with Ann
Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

c4

Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

your face

door is going into brush D:
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

c4

Right -- I'll fix that.  What should I do in particular to remedy this?
Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

Make channels where door sliding in floor and celling for example. Or just apply different texture to show places on which door sliding )
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

CATAHA

Another simple boxish sketch using same texture set. Server room? =)
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Plague Bringer

Quote from: CATAHA on November 01, 2010, 04:55:58 PM
Another simple boxish sketch using same texture set. Server room? =)

Is that released anywhere with asset specifically for Q3 or am I going to have to get off my lazy butt and write some more shaders?
U R A Q T

CATAHA

Seems its very possible will be map. I like set and still trying play with it. If you dont wanna w8 for map - just use simple shaders like:

  qer_editorimage textures/temp/pannel.tga
  q3map_surfacelight 50
  {
    map textures/temp/pannel.tga
  }
  {
    map $lightmap
    blendfunc filter
    tcGen lightmap
  }
  {
    map textures/temp/pannel_blend.tga
    blendfunc add
  }
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

c4

Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

Tamaru

75% all i need is the upcoming gameplay test, and the detailing (it is supposed to be a small map)




c4

without detail, it can't be 75%.
Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

Hallways seems too straight and too long.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

CATAHA

Quote from: c4 on November 01, 2010, 02:54:28 AM


Seems you still have same problem with doors. Door is hiding into wall. Try make holes in walls for door to slide. For example:
1. Door (open direction - up)
2. Wall guideway hole
3. Small space for bottom side of door. Germetic lock? )
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

swamp-cecil

* swamp-cecil snarls retardidly

so many epic maps! Maybe if i TRIED i can do this...

they all look so epic!

screw .particle systems for now. im going to go map.
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

c4

I remember being 12 (Quite recently), and I recall that something I lacked back then was patience.  Maybe it's generic, and that you need a certain level of patience to create a highly well designed map.
Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

swamp-cecil

maybe....my brother seems to have more patience in mapping but he sucks so much its jokes xD
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Demolution

Quote from: c4 on November 02, 2010, 08:10:51 PM
I remember being 12 (Quite recently), and I recall that something I lacked back then was patience.  Maybe it's generic, and that you need a certain level of patience to create a highly well designed map.

Or a high degree of motivation.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.

Tamaru

Quote from: c4 on November 02, 2010, 01:14:30 PM
without detail, it can't be 75%.

i'm trying to send this off as a preview, because i want to work on an overall larger project than this.

c4

Quote from: Tamaru on November 03, 2010, 12:11:33 AM
Quote from: c4 on November 02, 2010, 01:14:30 PM
without detail, it can't be 75%.

i'm trying to send this off as a preview, because i want to work on an overall larger project than this.

Then its the type of map not worth releasing.
Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

Tamaru

sorry, almighty father of mapping, you are sooo much more superior....

i will bow down to you and kiss your feet instead of releasing the map.

c4

Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

c4

Ok.  I scrapped the door and made a nice looking bunker doorway.  crit plz.


Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

#2515
Ye, you got the idea! Thats exactly what u need. But where is the door? Dont forget, u need to make illusion of properly placed and working door. So u need that holes where door hiding into. Make them way to avoid views that your door hiding in the wall. But except absent door all looks great!
If you making just doorway without door dont forget that it should look realistic too. Doorways with place for door but without door looking strange.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

c4

Quote from: c4 on November 04, 2010, 01:59:08 AM
Ok.  I scrapped the door and made a nice looking bunker doorway.  crit plz.
Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

c4

Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

Silence

I liked it with the door better.
Nuclear Winter; The answer to everyone's problems.

CorSair

This is my another map I'm making. It's "professional" map, meant to test my mapping skills (own shaders, particles etc.) texture work and maybe little bit of playability (or none).

Yeah, it is bare as hell, but I'm currently lacking ideas to fill my room. Or actually, missing bit of original theme. Maybe I can catch my inspiration later. :P

Feel free to give (almost any) comments of my work so far. Constructive criticism is the best, if I want make better maps. :P