Author Topic: Random Dev. Shots  (Read 1431759 times)

Pete

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Re: Random Dev. Shots
« Reply #2670 on: March 27, 2011, 05:59:43 pm »
Torture room? They'd better not be torturing grangers there.

Meisseli

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Re: Random Dev. Shots
« Reply #2671 on: March 28, 2011, 08:15:52 am »
Torture room? They'd better not be torturing grangers there.
Oh dear, that's a brilliant - though rather cruel - idea for a map, actually.

your face

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Re: Random Dev. Shots
« Reply #2672 on: March 28, 2011, 05:44:00 pm »
These are not the grangers you are looking for.
spam spam spam, waste waste waste!

Firstinaction

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Re: Random Dev. Shots
« Reply #2673 on: April 16, 2011, 06:28:55 pm »
Commission bay

An Intergalactic space station orbiting earth containing over 64,000 residents

only 15% done
 
Inspired by spacetracks, and dead space 2

Firstinaction

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Re: Random Dev. Shots
« Reply #2674 on: June 14, 2011, 02:12:59 am »
Ok I think I'm going to bring this topic back. 
Even though that mapping competition might just not happen. 
I'm going to post screens of some dev shots soon.

CreatureofHell

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Re: Random Dev. Shots
« Reply #2675 on: June 14, 2011, 08:31:48 am »
That's what the topic is for.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Supertanker

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Re: Random Dev. Shots
« Reply #2676 on: June 26, 2011, 03:46:50 am »


I promised you would never see Beta 4. I did not lie.
This is Station 15 - Beta 5.

your face

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Re: Random Dev. Shots
« Reply #2677 on: June 26, 2011, 05:16:04 am »
that is pretty cool
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A Spork

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Re: Random Dev. Shots
« Reply #2678 on: June 26, 2011, 05:23:11 am »
WANT!
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
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Supertanker

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Re: Random Dev. Shots
« Reply #2679 on: June 26, 2011, 07:14:07 am »
WANT!

Make it yerself!

Kidding. Mostly.

It is quite fortunate I still have station15's .map files, no? (I keep many backups.)

Hmmm. There's a spacetracks_beta1.map in this directory too. Curious...

Commission bay

An Intergalactic space station orbiting earth containing over 64,000 residents

only 15% done
 
Inspired by spacetracks, and dead space 2

I am pleased that you find my map inspiring!
« Last Edit: June 26, 2011, 07:19:26 am by Supertanker »

CreatureofHell

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Re: Random Dev. Shots
« Reply #2680 on: June 26, 2011, 09:28:01 am »
Plenty of green leaves :)
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

CorSair

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Re: Random Dev. Shots
« Reply #2681 on: June 26, 2011, 10:43:20 am »
wow what what.

Supertanker's going to make new beta of Station 15? :o

I'll be gladly want see it to released, only problem is that I need to wait... :-\

It is quite fortunate I still have station15's .map files, no? (I keep many backups.)

Hmmm. There's a spacetracks_beta1.map in this directory too. Curious...

You're going to finish them, yes? ;)

amz181

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Re: Random Dev. Shots
« Reply #2682 on: June 26, 2011, 10:55:28 am »
i cried when you said you were leaving, and n-NOW YOUR BACK! IM SO HAPPEEE.

does this mean ye shall finish it?

this small scale revival of makes me feel like mapping...
« Last Edit: June 26, 2011, 10:58:06 am by amz181 »

vcxzet

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Re: Random Dev. Shots
« Reply #2683 on: June 26, 2011, 11:44:57 am »
someone dropped his seeds in the base

Firstinaction

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Re: Random Dev. Shots
« Reply #2684 on: June 26, 2011, 03:18:16 pm »
WANT!

Make it yerself!

Kidding. Mostly.

It is quite fortunate I still have station15's .map files, no? (I keep many backups.)

Hmmm. There's a spacetracks_beta1.map in this directory too. Curious...

Commission bay

An Intergalactic space station orbiting earth containing over 64,000 residents

only 15% done
 
Inspired by spacetracks, and dead space 2

I am pleased that you find my map inspiring!


Yea spacetracks and spacestation 15 inspired me. Especially spacetation 15b3 got me into mapping  ;D
« Last Edit: June 26, 2011, 03:20:15 pm by Firstinaction »

Supertanker

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Re: Random Dev. Shots
« Reply #2685 on: June 26, 2011, 09:05:29 pm »
wow what what.

Supertanker's going to make new beta of Station 15? :o

I'll be gladly want see it to released, only problem is that I need to wait... :-\

It is quite fortunate I still have station15's .map files, no? (I keep many backups.)

Hmmm. There's a spacetracks_beta1.map in this directory too. Curious...

You're going to finish them, yes? ;)

Maybe.

Station15, definitely. I am searching for betatesters now, then after a few test runs it's a public beta--I trust the community can tell me where the gameplay sucks find the bugs better than I can.

As for spacetracks? It needs work. Here's what I noticed (going to put this in its own thread soon, but just while I have this window open and my mind is in gear:)

* Alien base is horrible
* Too many (slow) doors in the lower hallways near the alien base.
* Both upper and lower elevator rooms are good horrible camping spots from a balance perspective. I have an idea for the upper room--"cracking" open the large blast door in the ceiling and hooking it to a hallway leading to, oh, I don't know, perhaps that locked door by the restrooms--but the lower one will probably need a lot of tweaking.
* The hallways behind the alien base leading up to the stationary tram just...need to die.
* The two cabins, although adding a nice bit of flair for the map, either need to be marked nobuild or somehow made so that they don't have only one entrance each. I was thinking of an air-duct system linking them, which also may link to the lower elevator room.

So I have some planning to do before I can work on it.

swamp-cecil

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Re: Random Dev. Shots
« Reply #2686 on: July 01, 2011, 01:00:43 pm »
everything sounds good. I used to F2 the map due to the room but when this is finished it would be an F1 all the time!
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

nubcake

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Re: Random Dev. Shots
« Reply #2687 on: July 05, 2011, 05:00:18 am »


CreatureofHell

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Re: Random Dev. Shots
« Reply #2688 on: July 05, 2011, 09:29:40 am »
That looks extremely fancy, as per usual.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

nubcake

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Re: Random Dev. Shots
« Reply #2689 on: July 05, 2011, 12:13:16 pm »
Been making this map for a little over half a day now

Heres a quick update, almost finished the outside area,just need to add details and more colour. The lighting seems a little off with the new skybox.




amz181

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Re: Random Dev. Shots
« Reply #2690 on: July 05, 2011, 11:55:20 pm »
That windmill better rotate.

looks absolutely fantastic. Youve done a really (really really) good job on those buildings, they look very organic and real, as opposed to the boxiness that is usually present in trem buildings.

As for the lighting, i honestly think the new skybox works better. The yellow lighting makes it seem like warm european/african village, complimenting the architecture, whereas the earlier shots just seem cold, derelict and pretty bland.  

I'd advise you to add a few taller buildings and features behind the gameplay area, just to break up the contrast between the skybox and map a bit. (as long as it doesnt make things lag too much)
« Last Edit: July 05, 2011, 11:58:10 pm by amz181 »

Nux

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Re: Random Dev. Shots
« Reply #2691 on: July 06, 2011, 02:16:25 am »
The lighting is indeed better and you're right that the skybox doesn't match it.

Very nice looking map!

Odin

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Re: Random Dev. Shots
« Reply #2692 on: July 06, 2011, 08:57:06 pm »
I think you might have your q3map_sunExt set wrong.

CorSair

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Re: Random Dev. Shots
« Reply #2693 on: July 08, 2011, 06:23:50 pm »
Those look fantastic (even when you don't got correct lighting.)

When you aim to release your map? Can't wait to see it :D

your face

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Re: Random Dev. Shots
« Reply #2694 on: July 18, 2011, 06:29:57 pm »


just a little teaser shot for Cruz Exports beta 3 :P

another one, but lighting needs some serious work

« Last Edit: July 18, 2011, 06:32:59 pm by your face »
spam spam spam, waste waste waste!

Firstinaction

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Re: Random Dev. Shots
« Reply #2695 on: July 18, 2011, 06:41:04 pm »
OMG....

Your face is back

you have got to be kidding me

No way is one of the greatest mappers back...

Supertanker, now your face...   AWsome

A Spork

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Re: Random Dev. Shots
« Reply #2696 on: July 19, 2011, 11:51:43 pm »
Want.
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
:basilisk:    :basilisk:    :basilisk:

Firstinaction

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Re: Random Dev. Shots
« Reply #2697 on: July 19, 2011, 11:54:04 pm »
Ascendancy-b2

Sorry for the too dark images..
im working on mac and there is no way to brighten the shots. even ingame

your face

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Re: Random Dev. Shots
« Reply #2698 on: July 27, 2011, 05:21:22 am »
firstinaction, that looks great.  when are you going to upload the lightened images?

some updated lighting + ventilation shaft.  WHY IS R.D.S. SO DED.





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A Spork

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Re: Random Dev. Shots
« Reply #2699 on: July 27, 2011, 05:24:47 am »
WANT
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
:basilisk:    :basilisk:    :basilisk: