wow what what.
Supertanker's going to make new beta of Station 15? 
I'll be gladly want see it to released, only problem is that I need to wait... 
It is quite fortunate I still have station15's .map files, no? (I keep many backups.)
Hmmm. There's a spacetracks_beta1.map in this directory too. Curious...
You're going to finish them, yes? 
Maybe.
Station15, definitely. I am searching for betatesters now, then after a few test runs it's a public beta--I trust the community can
tell me where the gameplay sucks find the bugs better than I can.
As for spacetracks? It needs work. Here's what I noticed (going to put this in its own thread soon, but just while I have this window open and my mind is in gear:)
* Alien base is horrible
* Too many (slow) doors in the lower hallways near the alien base.
* Both upper and lower elevator rooms are
good horrible camping spots from a balance perspective. I have an idea for the upper room--"cracking" open the large blast door in the ceiling and hooking it to a hallway leading to, oh, I don't know, perhaps that locked door by the restrooms--but the lower one will probably need a lot of tweaking.
* The hallways behind the alien base leading up to the stationary tram just...need to die.
* The two cabins, although adding a nice bit of flair for the map, either need to be marked nobuild or somehow made so that they don't have only one entrance each. I was thinking of an air-duct system linking them, which also may link to the lower elevator room.
So I have some planning to do before I can work on it.