they should really make a forest level, i mean cmon they are all the same with weps and upgrades just look different
I had a similar idea the other night watching a thing on vietnam
if you have ever played ancient remains you notice the grass and stuff in the immediate area disappears.
You could make a dark forest where all the player could see was the area infront of him.
Then along two of the walls you can make a building and a long trench with a turret hole like the human building in treecannon. (btw is treecannon gonna be in the new release?)
The obvious advantage is while humans are sort of sitting ducks. if they build base right the aliens cant get in, unless advanced grangers storm it.
alien structures would be hidden through the forest so its a chance of luck that they find them until the helmets arrive.
OH some other maps i think are great is citadel, ancient remains ,the bunker and two towers.
if those teleport things in two towers was added to acts in the bases and that thing in the cneter it would make gameplay sort of interesting.
(this would make using helmets great its really underused) and while hummies are sitting the aliens dont have much defense
against them wandering around in the forest.
I may work on in a few months but this is the first game ive tried to do anything other then texture mods for.