Author Topic: Comic and Concept Art  (Read 131005 times)

+ OPTIMUS +

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Comic and Concept Art
« on: June 25, 2008, 11:34:12 pm »
here i wanna continue my desire about making a tremcomic. i become kindof 'jealous' seeing how natural selection is going with concept arts, so it's a kind of pseudo-concept :-)

i realised that if i wanna make a full story, I should be consequent about arms/weapons/ects.

so, at first, i am planning accessories regarding my "version" of trem. I want to make a kind of "manual", not technically for the game but with backgrounds and stuffs. if i can be ever finished with this, maybe i can make the full comic :-)

now first issue is the battlesuit. more coming later, maybe after moving.

« Last Edit: October 08, 2008, 09:58:37 am by + OPTIMUS + »
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your face

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Re: +1
« Reply #1 on: June 25, 2008, 11:48:23 pm »
Ooo, very nice!  ;)
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Taiyo.uk

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Re: +1
« Reply #2 on: June 26, 2008, 12:00:37 am »
+1

Overdose

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Re: +1
« Reply #3 on: June 26, 2008, 12:07:37 am »
Chocolate Milk.

Bissig

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Re: +1
« Reply #4 on: June 26, 2008, 01:06:06 am »
If you really like to "dip" into the universe of tremulous f.e. do a full fledged comic with storyline, I recommend to read the stories supertanker has released. They are fan fiction at its best!

Bajsefar

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Re: +1
« Reply #5 on: June 26, 2008, 01:53:38 am »
This gives me an erection.

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jit

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Re: +1
« Reply #6 on: June 26, 2008, 03:50:43 am »
i like :) +1

E-Mxp

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Re: +1
« Reply #7 on: June 26, 2008, 06:24:34 am »
+1 indeed :D
Very nice work!

kangounator

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Re: +1
« Reply #8 on: June 26, 2008, 07:58:07 am »
+1, will there be a "Have Your Voice Heard! [Part N] - Fan/Concept Art" ?

(if your version of tremulous has got a good enough background, it could be used for a mod ;) )
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+ OPTIMUS +

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Re: +1
« Reply #9 on: June 26, 2008, 11:35:18 am »
thnx all :-)

i don't want to make thing different than ingame. and more, i am thinking of solutions that explains things as they are ingame.
i'll check supertanker's stories, thanks for the suggestion.
doing this stuff is quite slow but i try to keep this updated.
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Kaleo

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Re: +1
« Reply #10 on: June 26, 2008, 12:09:24 pm »
Why don't you and super do a comic together, with him writing it and you drawing it?
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Feng Shui

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Re: +1
« Reply #11 on: June 26, 2008, 12:26:23 pm »
The picture is amazing although it doesn't look very Alienish (in the Tremulous sense of way).


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Re: +1
« Reply #12 on: June 26, 2008, 12:49:02 pm »
i will check tanker's writings and then we'll see. i have some weird ideas about the comic already, because i want to include servers, clans, lagging, respawning and many other out-of-game stuffs explained as if they are for a reason.

Feng... it's... not an alien... its a battlesuit. :-)
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Bomb

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Re: +1
« Reply #13 on: June 26, 2008, 12:57:52 pm »
Sorry, I just had to lol at that. :)

Paradox

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Re: +1
« Reply #14 on: June 26, 2008, 04:13:43 pm »
Better than my dumpy drawings

+1

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mooseberry

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Re: Comic and Concept Art
« Reply #15 on: June 26, 2008, 09:21:08 pm »
Very nice! Show us more!  :)
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Paradox

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Re: Comic and Concept Art
« Reply #16 on: June 26, 2008, 11:25:33 pm »

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player1

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<3 it!
« Reply #17 on: June 27, 2008, 03:26:57 am »
@Opti: Good luck, nice art, don't worry about yer English, I'm sure it will be awesome. Idea: have the characters speak leet and emoticons. Or not.

Cheers!

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IabzO.o

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Re: Comic and Concept Art
« Reply #18 on: June 27, 2008, 09:57:03 pm »
Wow, amazing drawing O.o
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mooseberry

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Re: Comic and Concept Art
« Reply #20 on: July 03, 2008, 12:19:04 am »
Soo great work, but you made it seem from your first post you were going to make more?  :)
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theRifle

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Re: Comic and Concept Art
« Reply #21 on: July 03, 2008, 07:11:24 am »
Cool!

Let us see more  :)

+ OPTIMUS +

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Re: Comic and Concept Art
« Reply #22 on: July 06, 2008, 11:28:58 pm »
i stuck inside the concept a little bit...

i guess it happens because i choose one of the most complicated model in trem, as it has to be able to wield any weapons possible, so if i want to plan the hand, i'll have to keep it's structure in mind when redesigning all the weapons...

so i arrived to the idea that the weapons should also be a little bit more "custom" than the present ingame models. for this reason, probably i will change to plan weapons first.

and at the same time, i just didn't find any reason why a battlesuit shouldn't handle two weapons at once... as the game model is clearly designed for two... <.< well, the only reason i could guess is that the other hand is for launching grenades (the thing i really miss from trem after a dozen of finishing Q2). so in my world, the BS should take max 5 nades at once (which can be fired to a longer range) , but with strictly reduced ammo capacity. balancing it, i'll plan a kind of slow hyperblaster, better called tripleblaster (as well as a triple shotgun).
i'm planning trem's human "army" as a kind of quickly and badly equipped bastards, who's weapons are rapidly redesigned from "mining devices". for example, i imagined the painsaw as a hacked part of a telenode (kind of "negaport") - what would cause unregeneratable (what a beautyful word) damage to aliens.
theese kind of overstoned ideas could possibly explain ingame mechanics in a funny way, if i can ever manage to illustrate them well.

i also started to read supertanker's stories, but i didn'T finish it yet. still, i found some serious differences between our concepts of trem universe which i don't think we could ever give up for each others :-) but let's see after reading it all.

now back to pitstop :-)
success is the ability to go from failure to failure without losing your enthusiasm

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player1

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Re: nu pix plox
« Reply #23 on: July 07, 2008, 10:02:11 am »
thx 4 update
enjoy pitstop
 :) ;) :D 8)

Tycho

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Re: Comic and Concept Art
« Reply #24 on: July 14, 2008, 09:33:43 am »
+Opti+, you need to poast moar ;D


Tycho

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Re: Comic and Concept Art
« Reply #26 on: July 19, 2008, 09:13:15 am »
Is this dead? :-\

+ OPTIMUS +

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Re: Comic and Concept Art
« Reply #27 on: July 20, 2008, 12:07:31 am »
no, i just have much less time :-( and took the tablet back to the company...:-(
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Tycho

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Re: Comic and Concept Art
« Reply #28 on: July 21, 2008, 09:33:51 pm »
umm... so where is your full diploma on the net? ::)

player1

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Re: Concept Art
« Reply #29 on: July 29, 2008, 06:25:23 pm »
umm... so where is your full diploma on the net? ::)