Author Topic: The story of ingame-names  (Read 20820 times)

zybork

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The story of ingame-names
« on: January 31, 2011, 03:08:33 pm »
As you might have realized, my ingame name is … a real darling. Being a 30+y old man, this is kind a weird, but I like it. The principle idea comes from the (in?)famous Blackadder-series (with Rowan Atkinson, a brilliant actor unfortunately known mostly for his mediocre role of “Mr. Bean”), where a character appears who's second name in fact is “Darling”, leading to a lot of comic situations, when for instance people enter a room and greet him with “Hello, Darling”.

My ingame names so far were “zybork” (obviously), then I realized the potential of the usual ingame-messages, and switched to “a loser”, which, to this date, I still am, for sure, but I just liked messages like that somebody was “gunned down by a loser”; later, I used “something special” for a similar effect (who does not want to be bitten by “something special”), but this still didn't satisfy my need to make unmisunderstandably clear that I take myself ab-so-loo-ta-lee and po-see-tiff-a-lee SERIOUS, and eventually, inspired by Blackadder, I succumbed to being … a real darling.

Player was machinegunned by … a real darling
Player was bitten by … a real darling
Player was gunned down by … a real darling
Player was crushed under … a real darling's weight

Also, who would dare to shoot … a real darling. Well, honestly, a lot of people, however, I hope you enjoyed that li'l history of an ingame-name, and I would really be curious to learn yours.
I have retired from Tremulous. Definetely. If you play a game just because it has become a habit, but u'r only feeling like a kindergarten teacher - well, maybe I am just getting too old (hell, I was a teenager when DukeNukem3D was *new*) - it's probably not a bad idea to just let it be. And I do.

Don't take this personally. Have fun, guys.

Pazuzu

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Re: The story of ingame-names
« Reply #1 on: January 31, 2011, 03:43:25 pm »
As you might have realized, my ingame name is … a real darling. Being a 30+y old man, this is kind a weird, but I like it. The principle idea comes from the (in?)famous Blackadder-series (with Rowan Atkinson, a brilliant actor unfortunately known mostly for his mediocre role of “Mr. Bean”), where a character appears who's second name in fact is “Darling”, leading to a lot of comic situations, when for instance people enter a room and greet him with “Hello, Darling”.

My ingame names so far were “zybork” (obviously), then I realized the potential of the usual ingame-messages, and switched to “a loser”, which, to this date, I still am, for sure, but I just liked messages like that somebody was “gunned down by a loser”; later, I used “something special” for a similar effect (who does not want to be bitten by “something special”), but this still didn't satisfy my need to make unmisunderstandably clear that I take myself ab-so-loo-ta-lee and po-see-tiff-a-lee SERIOUS, and eventually, inspired by Blackadder, I succumbed to being … a real darling.

Player was machinegunned by … a real darling
Player was bitten by … a real darling
Player was gunned down by … a real darling
Player was crushed under … a real darling's weight

Also, who would dare to shoot … a real darling. Well, honestly, a lot of people, however, I hope you enjoyed that li'l history of an ingame-name, and I would really be curious to learn yours.

That's how I got mine. There's a superhero from South Park with perfect hindsight, named, naturally, Captain Hindsight. And now you can have perfect hindsight too, if you let yourself be bitten by "a retroactive spider".
Next phase, I'll see if I can fit "a lion, GET IN THE CAR!" into the name field. >:3

ok, can you give me the tool thingy app that can code?

Qrntz

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Re: The story of ingame-names
« Reply #2 on: January 31, 2011, 05:18:38 pm »
Code: [Select]
Qrntz
Qrntz
Qrntz
Qrntz
whatever.
Qrntz
{NoS}Qrntz
Aw hell, I'm boring.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

DraZiLoX

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Re: The story of ingame-names
« Reply #3 on: January 31, 2011, 06:48:04 pm »
Lizard (was my favourite animal and still is?) is draziL backwards, so my nick was Drazil first. Then i added o to the end for looks and it was Drazilo. Finally i added X to make it somehow cool, and ta-da, thats how my name is. I'm not sure why i decided to make letters DZLX capital, but i did, so its now DraZiLoX.

c4

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Re: The story of ingame-names
« Reply #4 on: January 31, 2011, 09:28:47 pm »
Duck was the name I used in Lazertag.  People started hatin' so I changed to MTG Card names.  Mindstab first, now Spthysis :P
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Aviator

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Re: The story of ingame-names
« Reply #5 on: February 01, 2011, 12:24:35 am »
I met Jet.^Pk back when I was an UnnamedPlayer and I asked him to help me with a name.

Lecavalier

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Re: The story of ingame-names
« Reply #6 on: February 01, 2011, 12:36:38 am »
When I was thinking of a name, I thought: "Lecavalier is a pretty cool name" and the rest is history.
I wanted you to see me before I killed you.

Deadbeat Engineer

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Re: The story of ingame-names
« Reply #7 on: February 01, 2011, 02:57:24 am »
Whether it's email, or a new username, I try to think of something that sounds cool to me. Deadbeat Engineer did that, and has other connotations to it. I've also done (but not on here) abstract disorder, and on aim, adeceaseddog. "adeceaseddog wants to chat with you"...

Also, I like red, black, and purple but black didn't work properly in names at the time so i used white instead, and the pink was misleadingly labeled as purple.
I herd u liek maras?

This most definitely. I cannot begin to express how This this is.

kharnov

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Re: The story of ingame-names
« Reply #8 on: February 01, 2011, 03:06:22 am »
+

your face

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Re: The story of ingame-names
« Reply #9 on: February 01, 2011, 03:35:26 am »
spam spam spam, waste waste waste!

Lakitu7

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Re: The story of ingame-names
« Reply #10 on: February 01, 2011, 04:28:49 am »
Lakitu was already taken on AOL when I was 13 or whatever and liked Nintendo games but didn't want to be something as common as Mario or whatever.

KillerWhale

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Re: The story of ingame-names
« Reply #11 on: February 01, 2011, 07:30:38 am »
"UnnamedPlayer was bitten by a killer whale" -> "UnnamedPlayer was swiped by A^Killer^Whale's basilisk" -> "UnnamedPlayer was gunned down by KillerWhale" -> "UnnamedPlayer was lasgunned by Whale" -> "UnnamedPlayer was chomped by I <3 whales's dragoon" -> |AoD|Ozzyshka: sup whales -> everyone calls me whales -> "UnnamedPlayer was rifled by whales".

True story.

Meisseli

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Re: The story of ingame-names
« Reply #12 on: February 01, 2011, 12:33:28 pm »
Just a random alias from a multitude of aliases that evolved into the real one.

Meisseli is Finnish for screwdriver or penis (slang).
« Last Edit: February 01, 2011, 01:36:18 pm by Meisseli »

Qrntz

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Re: The story of ingame-names
« Reply #13 on: February 01, 2011, 01:28:16 pm »
But well. If you really want to know (and you don't but nevertheless), here's why I am unpronounceable.

img + img
What the game was about? I never touched a single NES. :(
Also, OH MY FUCKING GOD KHARNOV KHARNOV MY GOD WHAT IS WHY HOW ZOMG ZOMG ZOMG. Ok?

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Dracone

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Re: The story of ingame-names
« Reply #14 on: February 01, 2011, 04:09:00 pm »
Dracone since I was 13, because in UT2k4 I saw too many other people named Draco.

KingOfBaslick is kind of a close alternate.
Quote from: St. Anger
Tip 4 baslick guiz: Make sure you get near them bc u can stiky them i think its a bug lolz. but dont tell 2 many ppl shh.
Quote from: dobruiyyk
It's possible, your descendant will never see the sun because our species is gonna extinct in nearest future. So you better unstick from your computer and find a girl to make a child with!

CreatureofHell

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Re: The story of ingame-names
« Reply #15 on: February 01, 2011, 04:15:26 pm »
Well I decided on CreatureofHell back when I was a youngling...The main problem with it was that if you added a clan tag and colours it was too long for trem  :(
So I did a bit of brainstorming and came up with many alternatives, none of which I use now...
I don't even remember how I came up with this one either...but I can assure you it has nothing to do with my personality  :angel:
{NoS}StalKer
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Tremulant

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Re: The story of ingame-names
« Reply #16 on: February 01, 2011, 04:41:48 pm »
Not very interesting, but let's face it nothing so far has been, so i'm in good company;
my knees by my face and my ass is being hammered

Pazuzu

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Re: The story of ingame-names
« Reply #17 on: February 01, 2011, 05:29:52 pm »
Not very interesting, but let's face it nothing so far has been, so i'm in good company;
[img]
Does this make you a Eunuch Provocateur?

ok, can you give me the tool thingy app that can code?

Conzul

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Re: The story of ingame-names
« Reply #18 on: February 01, 2011, 06:05:06 pm »
Back when I played Freelancer, I had two aliases: Conzul, for when I was being nice to new players/clans; Or Luznoc, for when I was pirating or being generally desctructive. Here in Tremulous, I tried for Dark Conzul instead of Luznoc, but black in names wasn't allowed. How did I get Conzul? Same way Leca got his :P

Pazuzu

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Re: The story of ingame-names
« Reply #19 on: February 01, 2011, 06:40:17 pm »
Or Luznoc, for when I was pirating or being generally desctructive.
And nobody caught on? Sdrawkcab really works? :o
My opinion of humanity plummets again.

ok, can you give me the tool thingy app that can code?

Celestial_Rage

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Re: The story of ingame-names
« Reply #20 on: February 01, 2011, 06:47:04 pm »
Celestial and Rage are both Conquer Online skills. I put them together and got my name.
"The reports of my death are greatly exaggerated" ~Mark Twain

swamp-cecil

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Re: The story of ingame-names
« Reply #21 on: February 02, 2011, 12:10:07 am »
Rune Scape has the most stupid Autogenned names (i was 11)
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Pazuzu

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Re: The story of ingame-names
« Reply #22 on: February 02, 2011, 04:09:43 am »
How about the stories behind colors (if anyone has any)? All my names have at least one character in red, and the rest white. The reason for that is that I didn't really like using colors at first, but if you don't have any, people might... judge you. :o
So at first, I had a bind that joined a team and set the first letter of my name blue for humans or red for aliens. I dropped the blue part of that recently, when I started playing aliens a lot more, so now it's just white, with a splash of red. So at some point, I'll probably start playing as "The Wolf In Red".

ok, can you give me the tool thingy app that can code?

mooseberry

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Re: The story of ingame-names
« Reply #23 on: February 02, 2011, 05:08:16 am »
Honestly, I have no idea.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Mustard

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Re: The story of ingame-names
« Reply #24 on: February 02, 2011, 05:17:27 am »
Honestly, I have no idea.
Flawless post. ;D

Pazuzu

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Re: The story of ingame-names
« Reply #25 on: February 02, 2011, 05:30:54 am »
Honestly, I have no idea.
I'd imagine you're made of moose and berry.

ok, can you give me the tool thingy app that can code?

Thoth

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Re: The story of ingame-names
« Reply #26 on: February 02, 2011, 08:16:44 am »
Back in 1.1 I went by some generic ass name that I used when I was new to any game, Johnsonq:). Got tired of it and went with Thoth. Ever since I was like 5 or something I've been obsessed with Egypt and I still am sort of.
guys...GUYS

Kasofa

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Re: The story of ingame-names
« Reply #27 on: February 02, 2011, 09:14:44 pm »
Well, I got Kasofa from slamming on my keyboard at age 6.

The name of Snail came from someone in Nexuiz saying "_@"" and I liked it. _@" didn't look as good behind the GT tag, so I used ''GT)_, and then after 6 months of inactivity, came back, lost the GT bit, and just changed my name to Snail or TheSnail.

 Turtles Forever is a painting that was in my geometry book.

Green and white are the colors I use in honor of the GT tag colors.

-K

CorSair

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Re: The story of ingame-names
« Reply #28 on: February 04, 2011, 07:23:23 pm »
I saw some program about frech privateers named, by chance, corsairs. They were cunning people, as well good inventors, when it is about sailing. More found on on Wikipedia. If you are interested. :)
I have love of space combat simulators, and the next that set my name as it is, was game Freelancer. There was faction called Corsairs, that had best ship in game (I don't remember if there is better than Titan.)

Conzul

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Re: The story of ingame-names
« Reply #29 on: February 04, 2011, 07:39:17 pm »
I saw some program about frech privateers named, by chance, corsairs. They were cunning people, as well good inventors, when it is about sailing. More found on on Wikipedia. If you are interested. :)
I have love of space combat simulators, and the next that set my name as it is, was game Freelancer. There was faction called Corsairs, that had best ship in game (I don't remember if there is better than Titan.)
Titan is my fav in MP also, though technically Eagle is better since the devs gave it HF physics by mistake.