The balance files are relatively small anyway, on most servers its a quick under-a-minute download.
On a side note, I had an idea on how to revamp the Xael, both to remove bugs as well as making it balanced.
The Xael currently has issues with being a huge structure demolition gun, as it can easily bounce between the structure and the nearest wall until it kills the structure. The timer on the shots actually encourages spamming, as it reduces the possibility of hitting yourself or friendlies with stray shots. It also has bugs with occasionally getting trapped inside entities, making even small shots potentially instant-kills.
My idea is to effectively remove the timer, but the shots dissipate the moment it hits a player or structure. This will remove player instant-kills and structure shredding, as the shots will only damage something once. The halls of fireballs effect will discourage players from randomly spamming, as less shots will be needed to effectively fill a corridor, and players will be cautious of hitting themselves or teammates as the shots bounce around, possibly into their own bases.