Author Topic: Risujin's Balance Mod for SVN 879 revision 16  (Read 569159 times)

Risujin

  • Posts: 739
  • Turrets: +33/-13
    • http://risujin.org
Risujin's Balance Mod for SVN 879 revision 16
« Reply #450 on: June 24, 2007, 09:29:12 pm »
Thanks for the list, I wasn't sure which features people were going to miss... I also haven't put up a complete list of the minor tweaks. Some of this stuff is already in Risujin mod. Let me edit it to what I still need to add...

Quote from: "techhead"
Xael MkII
Telenodes can teleport
Tranquilizer saw
Bile Dretch
Obituaries display alien class and human defensive equipment.
Barricade health and regen doubled

I won't add the voting system because there is no sudden death vote and the 2/3 majority is no longer needed I think... Also jetpack wobbling was probably more annoying than interesting. :)

The rest of the list is actually already in the mod.

Quote from: "techhead"
Who cares about animations in a gameplay test?

The gameplay was working well actually...

techhead

  • Posts: 1496
  • Turrets: +77/-73
    • My (Virtually) Infinite Source of Knowledge (and Trivia)
Risujin's Balance Mod for SVN 879 revision 16
« Reply #451 on: June 25, 2007, 01:32:12 am »
Uhh, you misquoted. Plague said that...
Basi gas range was included?
Then again, the telenodes were also more annoying then interesting, especially when they were right next to the armory...
I'm playing Tremulous on a Mac!
MGDev fan-club member
Techhead||TH
/"/""\"\
\"\""/"/
\\:.V.://
Copy and paste Granger into your signature!

Pete

  • Posts: 112
  • Turrets: +9/-6
    • Cheese Media
Risujin's Balance Mod for SVN 879 revision 16
« Reply #452 on: June 28, 2007, 07:07:21 pm »
I just started reading about this mod, and I was kinda stunned when I read this:

Quote
Telenodes can teleport. Press the 'use' button when near a ready telenode to teleport to the next telenode. Note that this will use both telenodes and humans will not be able to spawn into either telenode during the cooldown delay.


The funny thing, I thought of exactly this thing one day and thought I could give the idea to someone, but I forgot about it.

Well maybe it wasn't such an original idea.

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
Risujin's Balance Mod for SVN 879 revision 16
« Reply #453 on: June 28, 2007, 07:10:59 pm »
Xael screenshots? Or is it just a retextured LCannon with some code tweaks?
U R A Q T

doomagent13

  • Posts: 506
  • Turrets: +18/-18
Risujin's Balance Mod for SVN 879 revision 16
« Reply #454 on: June 29, 2007, 03:42:12 am »
XAEL JUMPING IS AWESOME!!!!
TWO JUMPS TO GET UP VOLCANO!!!!

oLz.HisOwnMum

  • Posts: 22
  • Turrets: +0/-1
Risujin's Balance Mod for SVN 879 revision 16
« Reply #455 on: August 29, 2007, 09:51:06 am »
Just a thought - could you make a mod with an ammo pack. there only seems to be a battery pack. I like to use the shotty but when i run out of ammo i get out my dodgy little blaster and then all the darn dretches come running after me.

Or there should be a better back up weapon like a mini-rifle or a shield that deploys for 15 seconds after you run out of ammo (that ones a stupid idea but still - worth a try to see how it goes)
www, other people have got heaps cool pictures and weird counter thing's that tell you what games they've been playing.

All I've got is this stupid signature with me complaining about this signature!

Tucker!

  • Posts: 34
  • Turrets: +1/-1
Re: Risujin's Balance Mod for SVN 879 revision 16
« Reply #456 on: April 03, 2008, 02:25:19 pm »
Quote from: TheHunted
The website risujin.org/tremulous apparently no longer exists.

The new website appears to be located at http://v1.risujin.org/tremulous
Just technical difficulties. I fixed it.

I still Can't find it....
I give up.
Current in game name: Tucker'sWang

E-Mxp

  • Posts: 722
  • Turrets: +27/-10
Re: Risujin's Balance Mod for SVN 879 revision 16
« Reply #457 on: April 03, 2008, 04:09:57 pm »
It's [HERE] :D

_-+|[A]|+-_

  • Posts: 51
  • Turrets: +3/-8
Re: Risujin's Balance Mod for SVN 879 revision 16
« Reply #458 on: April 16, 2008, 05:46:26 pm »
I have newist version i got from  http://pub.risujin.org/tremulous/balance/called 17b, what do teh droidz do and  the flying aliens are very underpowerd
People tell me to use the search button, why should i. When i type in Titty's some random stuff about entitty's come up >_>

Amtie

  • Posts: 430
  • Turrets: +19/-20
    • <(*) Homepage / Forumz
Re: Risujin's Balance Mod for SVN 879 revision 16
« Reply #459 on: April 16, 2008, 10:28:56 pm »
God you type like a 10 year old. And what flying aliens? o.O
Meow.

Can an admin set my name to Amtie please?

Paradox

  • Posts: 2612
  • Turrets: +253/-250
    • Paradox Designs
Re: Risujin's Balance Mod for SVN 879 revision 16
« Reply #460 on: April 17, 2008, 12:19:21 am »
My god, this thread is so old. let it die!

∧OMG ENTROPY∧