eew, looks like Halo.
Or the ugly Quake version of Halo.
But, saying that, this isn't Halo, and I have no right to even say something like that, because I could never make a map like this. And it takes balls to make a map in this proprotion. Tress, tubes, fortress like base, water, Zyrion-like architexture, I love it. It really pushes the limits of what other mappers tend to do, it might need a few fixes here and there, but it looks great.
I think I'll play Tremulous right now to test this nifty map gameplay-wise, if its out that is. Where is the file for this map nubcake(Yum, nubcake.)? Or, where is the server hosting it?
Unfortunately I cant more detail to the map as im getting 50fps@1024x768 (on a shitty laptop with built in 64mb gfx card mind you) and I really want the map to be playable by all. ATM the map is still Alpha, so there is no release sorry

I hope it will be done by next week

Need to do:
Wind blowing ambience
Water effects (blue blur underwater)
Water sound
Alien robot sounds (cannon sounds/machinery)
New sky (im thinking stormy clouds or a sunset with red sunlight glow)
More lighting
it looks really nice, but change the tube texture, it looks blurred.
Ok, ill see what other options i have
BTW this is my "low end" edition. Ill be releasing 2 versions of this map, one with alot more trees/wildlife/detail (for example the bridge pylons will be alot more detailed with wires, lights 3d) and this map. That way if people cant play, or server ops decide the 'high end' version is too unplayable for too many of there players they may opt for the "low end" which is the map shown below
