Author Topic: Random Dev. Shots  (Read 1432552 times)

CorSair

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Re: Random Dev. Shots
« Reply #2460 on: October 29, 2010, 10:05:29 pm »
how come i cant map that good :(

Don't worry, me either. :P
And for me, it's time consuming when i try perfect (and manage to fail) it.

anyway c4, looking good. Looks bit bland with current lighting, but it's your decision. I assume (no pressure, okay? :)) that you fix it.

c4

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Re: Random Dev. Shots
« Reply #2461 on: October 29, 2010, 11:36:16 pm »
This was just for a test compile.  It looks much better now that I've added light fixtures.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

c4

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Re: Random Dev. Shots
« Reply #2462 on: October 30, 2010, 01:03:27 am »
Ok, the human default base is almost done. 

eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

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Re: Random Dev. Shots
« Reply #2463 on: October 30, 2010, 01:51:41 am »
Eye-hurting red lights at base - anti-camping solution? =)
Looks much better. I cant say from this point of view... But isnt it hall with humans base at the end? If so its... hmm... very hard to rush. =}
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

c4

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Re: Random Dev. Shots
« Reply #2464 on: October 30, 2010, 02:04:40 am »
Yeah, the lights will be changed.   There will be obstructions.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Tamaru

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Re: Random Dev. Shots
« Reply #2465 on: October 30, 2010, 06:56:55 am »







yes, there is a giant snow slide the brings you to the lower level of the map <3

Tamaru

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Re: Random Dev. Shots
« Reply #2466 on: October 30, 2010, 10:50:51 pm »




latest progress, i'm about 50% done

mooseberry

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Re: Random Dev. Shots
« Reply #2467 on: October 30, 2010, 11:24:22 pm »
how come i cant map that good :(

Because you cant use english good either. Which I am guessing in this case means you are not careful or precise.

@c4, it looks like a good map, but I would really advice other angles besides 90 in some of those situations. For example that "ledge" that the reactor is on in that picture of yours, try cutting the lip off at a 45 degree angle at some point. I think it will really improve the quality. Especially with a new texture.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

c4

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Re: Random Dev. Shots
« Reply #2468 on: October 31, 2010, 12:00:59 am »
aight, i gotcha
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Tamaru

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Re: Random Dev. Shots
« Reply #2469 on: October 31, 2010, 03:21:46 am »






lighting getting better

swamp-cecil

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Re: Random Dev. Shots
« Reply #2470 on: October 31, 2010, 03:28:58 am »
nice work tamaru. Id love to play in that map,but also to b abt to MAKE a pro map like that
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Pevel

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Re: Random Dev. Shots
« Reply #2471 on: October 31, 2010, 11:31:33 am »
Welcome to Perseus, old prison on a distant planet where nobody can hear your scream. lol. I've decided to abandon my previous map, Antares, and focus on this one. Still long way to first release though.







Sorry for my English.

Quote from: Egg
Campito ergo sum.

Asvarox

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Re: Random Dev. Shots
« Reply #2472 on: October 31, 2010, 12:47:17 pm »
woah, that's something sexy, though humans will love to camp in that hallway at #3
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

Pevel

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Re: Random Dev. Shots
« Reply #2473 on: October 31, 2010, 12:53:40 pm »
... though humans will love to camp in that hallway at #3

You're probably right, but this hallway is about 4 times shorter than ones from Antares. Progress, isn't it? ;)
Sorry for my English.

Quote from: Egg
Campito ergo sum.

Meisseli

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Re: Random Dev. Shots
« Reply #2474 on: October 31, 2010, 01:21:00 pm »
Woah, awesome screenshots! Pevel (18) has some potential!

Now make a playable, middle-sized map and I will praise your name around the world!

CATAHA

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Re: Random Dev. Shots
« Reply #2475 on: October 31, 2010, 02:11:49 pm »
Look like very promising map. Theme and textures pretty balanced and fit main idea.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

CorSair

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Re: Random Dev. Shots
« Reply #2476 on: October 31, 2010, 03:39:19 pm »
Oooo, shiny one!

Texturing is welcome sight to my eyes, fits more than well. And good detailing again.

... though humans will love to camp in that hallway at #3

You're probably right, but this hallway is about 4 times shorter than ones from Antares. Progress, isn't it? ;)

If you learn from your last map, that ain't no problem. ;)

Waiting your next release with great anticipation...

A Spork

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Re: Random Dev. Shots
« Reply #2477 on: October 31, 2010, 03:45:16 pm »
* A Spork Is drooling in anticipation

Do want to play!
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
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your face

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Re: Random Dev. Shots
« Reply #2478 on: October 31, 2010, 05:42:15 pm »
that looks very nice
spam spam spam, waste waste waste!

Tamaru

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Re: Random Dev. Shots
« Reply #2479 on: October 31, 2010, 08:53:19 pm »


latest progress, 65% complete

Odin

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Re: Random Dev. Shots
« Reply #2480 on: October 31, 2010, 09:27:01 pm »


latest progress, 65% complete
That is not 65%.

CreatureofHell

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Re: Random Dev. Shots
« Reply #2481 on: October 31, 2010, 09:33:36 pm »
@Pevel: ZOMG SMEX!!!  :o

@Tamaru: Nice to see a change of textures.

@Odin: You win.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

c4

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Re: Random Dev. Shots
« Reply #2482 on: October 31, 2010, 09:38:53 pm »


For mooseberry I clipped the side off that ledge.
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

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Re: Random Dev. Shots
« Reply #2483 on: October 31, 2010, 10:36:14 pm »
For mooseberry I clipped the side off that ledge.
LoL, you too decided make bump wall with that texture. =)
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

CATAHA

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Re: Random Dev. Shots
« Reply #2484 on: October 31, 2010, 11:00:29 pm »
Quick sketch just for try new texture set. May be it even will be new map. May be not. =]
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Tamaru

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Re: Random Dev. Shots
« Reply #2485 on: October 31, 2010, 11:03:38 pm »
good job stealing my texture set that i just spent ages porting into a trem-friendly shader :'(

CATAHA

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Re: Random Dev. Shots
« Reply #2486 on: October 31, 2010, 11:08:22 pm »
Stealing? LoL! Really. I just read about this texture set and want try it. Its free for use or modify. And its already ready for trem as fas as it in .tga format.

UPD: Lol i can say too that c4 stole my texture set, 'caus i posted screenshots with such texture set in this topic long time ago. But its nonsense. =D
« Last Edit: October 31, 2010, 11:10:22 pm by CATAHA »
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

c4

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Re: Random Dev. Shots
« Reply #2487 on: October 31, 2010, 11:28:33 pm »
CATAHA: I'm not using your texture set. 

eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

CATAHA

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Re: Random Dev. Shots
« Reply #2488 on: October 31, 2010, 11:34:30 pm »
LoL, that was a joke answer, thats not my texture set at all. I just said it in response to Tamaru's post. You just using same amazing texture set and technique as me. Im talking about page 66 od this topic:
Some sketches from map I currently making:

1st level of base tunnels


Ground access hall

Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Tamaru

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Re: Random Dev. Shots
« Reply #2489 on: October 31, 2010, 11:57:56 pm »
Stealing? LoL! Really. I just read about this texture set and want try it. Its free for use or modify. And its already ready for trem as fas as it in .tga format.

UPD: Lol i can say too that c4 stole my texture set, 'caus i posted screenshots with such texture set in this topic long time ago. But its nonsense. =D

calm down? it was a joke :P

and i made a shaderlist for them... which it doesnt have