News:

Come Chat with us live! Learn how HERE!

Main Menu

Tremulous Sound Licenses

Started by khalsa, April 19, 2010, 11:26:58 PM

Celestial_Rage

Quote from: bradleypariah on January 10, 2011, 11:46:45 PM

Unfortunately, the game keeps crashing on my system.  I am trying to improve upon the original sounds, without knowing how they sound in context, so please understand I'm not trying to take an artful detour of the original audio.  I'm just trying to re-make them with common household items.

If you'd post the nature of the crash in the troubleshooting forum, we'd be glad to help you.
"The reports of my death are greatly exaggerated" ~Mark Twain

bradleypariah

Okay,  that's enough for today.   ;D
I really hope I'm on the right track.  Please let me know if I can adjust these current sounds or if you had something different in mind.  I'll check back later tonight or tomorrow.

Pazuzu

The footsteps sound great, but the metallic part of the clanking footsteps sounds a bit too dull. You're definitely on the right track, thanks for your work so far and welcome aboard!

Quote from: Tremhelper on September 05, 2011, 09:14:46 PM
ok, can you give me the tool thingy app that can code?

Teapot

Quick reminder: Please post new sounds in the sound svn thread so we can test them easily on a Tremulous server.
For sounds you create yourself, please use the "CC BY SA 3.0" license (Creative Commons Attribution Share-Alike 3.0) by saying so in your post on the other thread. Thanks.

bradleypariah

There were only two posts in that thread, so I felt a little weird posting all that stuff in there... are you guys deleting peoples' posts after you retrieve their submissions?  I hope I just did all that right...

Teapot

You did it perfectly. :)
The svn thread is recent so you're the first to submit sounds there. It's just to make testing easier. Soon we'll see your sounds on the sound test server!

Thanks very much!


no one

no one is confused. Why has the percentage of sounds done gone DOWN wonders no one. no one asks that someone tell no one.

Celestial_Rage

My guess is that some sounds were not up to par and need to be redone.
"The reports of my death are greatly exaggerated" ~Mark Twain

Qrntz

Quote from: no one on January 19, 2011, 08:24:24 AM
no one is confused. Why has the percentage of sounds done gone DOWN wonders no one. no one asks that someone tell no one.
The Q one wonders about the nature of no one and his way of talking of no one in third person.
The Q one is confused and upset. Someone, motivate the Q one.

Quote from: {FoT|PeDrO} on December 14, 2011, 02:07:41 PMYou make up Qrntz, u always angry, just calmdown. :police:
Quote from: Loki on March 13, 2013, 10:27:57 AMI am stupid idiot who dares to open mouth and start debating

Teapot

Brandon Morris (aka Brandon75689) removed many (presumably his own) sounds. I'm gonna need details about why before I remove them from svn.

He also added a confusing entry:

[http://www.freesound.org/samplesViewSingle.php?id=74829 freesound

http://www.fileden.com/files/2008/12/24/2236619/heartbeat.wav BrandonMorris CC-BY-SA 3.0]||CC Sampling Plus 1.0


Presumably the freesounds version is CC Sampling Plus and his sound was created independently so he licensed it separately. Again, will need clarification because the order on the page is unintuitive.

no one

Quote from: Qrntz on January 19, 2011, 02:21:11 PM
Quote from: no one on January 19, 2011, 08:24:24 AM
no one is confused. Why has the percentage of sounds done gone DOWN wonders no one. no one asks that someone tell no one.
The Q one wonders about the nature of no one and his way of talking of no one in third person.
The Q one is confused and upset. Someone, motivate the Q one.

no one answers that no one talks as no one talks. As for the lack of motivation, no one loves you, comforts no one.

Bernhard

I found some nice sounds for pulse rilfe. They are a bit less annoying than the old ear-ripping effects. If you want to try, download the .pk3 file here:http://www.easy-share.com/1913703938/data-prifle.pk3

Henzo

#283
You can hear lucifer cannon's sound in this game (awensome) :D
http://www2.rasterwerks.com/game/phosphor/beta2.asp

And also, default chaingun noise is very annoying, in superpie's visual .pk3 file is better and smoother chaingun noise. Thx for superpie, i love ur visual .pk3 file! :)

Link: http://tremulous.net/forum/index.php?topic=10646.0

Edit: The lcannon's sound is just right in start of game, you can hear that sound when you are equipping lcannon.
Quote from: F50 on May 23, 2011, 09:26:55 PM
I'm pretty sure that is only happening to you.
^^Yeah.
Quote from: CreatureofHell on April 22, 2011, 12:19:23 PMI need Tremulous when there are games like Portal 2.


swamp-cecil

Quote from: Sirgibalot on February 02, 2011, 08:48:55 PM
i found this site that might help.
http://free-loops.com/6374-chain-gun-sound.html
Seems like a rifle sound. Its very good if you would put it on Stannums rifle on his repo. Its a good rifle sound nevertheless
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Pete

So what's the plan for the moment? Suddenly and unexpectedly we've been put back half a year in progress.. and in this speed we won't be done for another 2 years or so.

GeneralScott

#287
Here's what I say.... Release it without sounds. I'm not kidding. Then, someone will make a sound mod for it with all the old sounds within the week. This will happen, undoubtably. Eveyone can just download that and there will be sounds, and there will be no-one to sue over copyright issues, as if the owner cares. If you ask me that's the best thing to do. Best, easiest, etc. Tell me what you think about that....

CreatureofHell

Quote from: GeneralScott on February 07, 2011, 06:12:22 PM
Here's what I say.... Release it without sounds. I'm not kidding. Then, someone will make a sound mod for it with all the old sounds within the week. This will happen, undoubtably. Eveyone can just download that and there will be sounds, and there will be no-one to sue over copyright issues, as if the owner cares. If you ask me that's the best thing to do. Best, easiest, etc. Tell me what you think about that....
Can't you sue the modder?
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Pazuzu

Quote from: GeneralScott on February 07, 2011, 06:12:22 PM
Here's what I say.... Release it without sounds. I'm not kidding. Then, someone will make a sound mod for it with all the old sounds within the week. This will happen, undoubtably. Eveyone can just download that and there will be sounds, and there will be no-one to sue over copyright issues, as if the owner cares. If you ask me that's the best thing to do. Best, easiest, etc. Tell me what you think about that....
Better yet, release it with the replacement sounds only. That way we have a few placeholders, at least.

Quote from: Tremhelper on September 05, 2011, 09:14:46 PM
ok, can you give me the tool thingy app that can code?

swamp-cecil

I say just close the US and EU servers and people would start making sounds.
Better yet, shut down the master server. If you close down 1.1, they wont do crap and start flaming the forum.
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

HamStar

Quote from: swamp-cecil on February 07, 2011, 09:55:46 PM
I say just close the US and EU servers and people would start making sounds.
Better yet, shut down the master server. If you close down 1.1, they wont do crap and start flaming the forum.

This guy has the right idea, it's not like anyone would stop playing and leave the game if you shut it down.

Oh wait.

CreatureofHell

Quote from: swamp-cecil on February 07, 2011, 09:55:46 PM
I say just close the US and EU servers and people would start making sounds.
Better yet, shut down the master server. If you close down 1.1, they wont do crap and start flaming the forum.

Flaming and not doing anything != making sounds
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

GeneralScott

I still say my idea, placeholders or not.

GeneralScott

QuoteCan't you sue the modder?
Technically they can, but seriously... Over a couple sounds for a free video game? People pirate $40+ big label games and don't get sued, music, etc. Companies don't have the recources to sue all those people over a really big matter, why in god's name would they sue someone over some sounds nobody gives a fuck about?

c4

Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
:basilisk: FTW![wiki]basilisk[/wiki]

David

The people who own the sounds won't.  They'll out source to some other company who gets paid per lawsuit.

And decent sounds cost way more than $40, there are a couple of hundred of them, and tremulous has had more than 2 million downloads for sourceforge alone.

By RIAA math we probably already owe more than the global GDP :)
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Teapot

Quote from: Pete on February 03, 2011, 12:48:42 PM
So what's the plan for the moment? Suddenly and unexpectedly we've been put back half a year in progress.. and in this speed we won't be done for another 2 years or so.
I received a message about the sounds being removed.

Quote19:06 <F50> Hi, I understand that you recently removed a lot of your stuff from the tremulous sound project?
...
19:08 <Brandon75689> the server crashed and i lsot majority of my sounds
...
19:09 <F50> You should tell teapot that, if he has them in his svn, then you can still get them back

I do have them in svn so our progress is still 80%.
The other sound thread is more up to date than the wiki.

swamp-cecil

Quote from: CreatureofHell on February 07, 2011, 10:16:11 PM
Quote from: swamp-cecil on February 07, 2011, 09:55:46 PM
I say just close the US and EU servers and people would start making sounds.
Better yet, shut down the master server. If you close down 1.1, they wont do crap and start flaming the forum.

Flaming and not doing anything != making sounds

I made some and they were bad and they were "locked", so other ppl couldnt see them. Ill try making some sounds later.
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Dr. A. Goon

Will the disconnect animation and noises still be bubbles?