Author Topic: Tremulous 2?  (Read 167966 times)

Tremulant

  • Spam Killer
  • *
  • Posts: 1039
  • Turrets: +370/-58
Re: Tremulous 2?
« Reply #120 on: March 06, 2013, 10:33:25 pm »
i'll state it clearly so there can be no excuse for misunderstanding, a commercial sequel/version of tremulous will create a massive explosion of hatred for all things tremulous.
I'm a little confused, hasn't he already had a telling off and decided to change the name? Regardless, a massive explosion of anything is probably more interesting than overwhelming apathy and stagnation, ho hum.

I think this will probably be the last time i bother to engage you, Rak, i've grown rather tired of your seemingly endless appetite for these silly arguments, have fun attacking a thoroughly disinterested target.
my knees by my face and my ass is being hammered

RAKninja-Decepticon

  • Posts: 843
  • Turrets: +14/-679
    • Stupid Videos
Re: Tremulous 2?
« Reply #121 on: March 07, 2013, 12:06:48 am »
i'll state it clearly so there can be no excuse for misunderstanding, a commercial sequel/version of tremulous will create a massive explosion of hatred for all things tremulous.
I'm a little confused, hasn't he already had a telling off and decided to change the name? Regardless, a massive explosion of anything is probably more interesting than overwhelming apathy and stagnation, ho hum.

I think this will probably be the last time i bother to engage you, Rak, i've grown rather tired of your seemingly endless appetite for these silly arguments, have fun attacking a thoroughly disinterested target.
yes, crisis averted.  ive basically just been explaining why there even was a potential "crisis", and what is morally (and legally) wrong with the whole idea.  while you may think "ANY reaction is a good one, because right now it is stagnant", i would rather see trem wither and die.  as opposed to the hate explosion, of course.  if you can find an example of a FOSS project followed by a "commercial" sequel developed by (mostly) no one involved in the original project that did not generate a massive hate backlash, i would be interested to see it.

c'mon, you know this isnt "attacking" you (i am interpreting "a thoroughly disinterested target" as you)  yes, my appetite is endless.  if it were not, why would i even be on an online forum?  there are two main purposes to any online forum:  petty argument, and self gratifying circle-jerks.  still, you confuse me.  you say "any reaction is better to the current apathy", yet my own impassioned arguments (the tip of the shitstorm iceberg, were rota's plans to come to fruition) tires you so much you claim you will no longer "play my game", so to speak.

this last bit could be interpreted as an attack, but i prefer to think of it as blunt advice.  stop being a drama queen.  actions speak louder than words.  if you no longer wish to respond to me, great, do so.  just dont say so.  this makes you out to look like those who absolutely must tell you "blocked" when they block you.  we both know that if we both stick around here, eventually i am going to "say" something you just cannot resist replying to.

thought for the day:
Quote
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
« Last Edit: March 07, 2013, 12:12:39 am by RAKninja-Decepticon »
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

Tremulant

  • Spam Killer
  • *
  • Posts: 1039
  • Turrets: +370/-58
Re: Tremulous 2?
« Reply #122 on: March 07, 2013, 12:25:35 am »
my own impassioned arguments (the tip of the shitstorm iceberg, were rota's plans to come to fruition) tires you so much you claim you will no longer "play my game", so to speak.
Sorry, i wasn't very clear, it's not driven purely by your input in this thread, it's all the interactions with you over the years and the few i've seen dotted around the forums from this visit back, I realise it looked a lot like a "ZOMG, i'm so totally ignoring you, look! See, see how much i don't care!", i just wanted to make it clear that this isn't fun.
my knees by my face and my ass is being hammered

RAKninja-Decepticon

  • Posts: 843
  • Turrets: +14/-679
    • Stupid Videos
Re: Tremulous 2?
« Reply #123 on: March 07, 2013, 02:12:38 am »
my own impassioned arguments (the tip of the shitstorm iceberg, were rota's plans to come to fruition) tires you so much you claim you will no longer "play my game", so to speak.
Sorry, i wasn't very clear, it's not driven purely by your input in this thread, it's all the interactions with you over the years and the few i've seen dotted around the forums from this visit back, I realise it looked a lot like a "ZOMG, i'm so totally ignoring you, look! See, see how much i don't care!", i just wanted to make it clear that this isn't fun.
i dont think you quoted the right section of text.  it looks as if you responding to the end of my post, because what you say here does little to alleviate my confusion.  here i am providing you with an alternative to stagnancy, yet because i enjoy pointless, petty, arguments, it is not good enough for you?

and can you not see the hypocrisy of your last posts in light of the fact that you came into the discussion not particularly disputing my views, but attacking me, personally?  how would you expect me to react, keeping in mind all of your interactions with me over the years, and what you've seen dotted around the forums?  especially when you miss/forget the point ive been bringing up here over and over, when i have lost count of how many times i have stated it in no uncertain terms?

even more confusing is that you have stated yourself to be completely disinterested, especially in interacting with me, yet you had to come back and make a response that really looks like you are trying to save face somehow.  it seems to me, if you were truly as disinterested as you claim, and have no desire to get sucked into the petty arguments i love so much (and think are great fun) that you would have posted nothing in the first place.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

vcxzet

  • Posts: 467
  • Turrets: +21/-13
Re: Tremulous 2?
« Reply #124 on: March 07, 2013, 02:30:07 am »
This is the only thread that keeps the forums going.
It is not about Tremulous.

Lava_Croft

  • Posts: 101
  • Turrets: +20/-40
Re: Tremulous 2?
« Reply #125 on: March 07, 2013, 11:21:17 am »
I tried, but Timbo was right.

Nothing good comes from posting on these forums.
Nothing ever happens.

CreatureofHell

  • Posts: 2422
  • Turrets: +430/-126
    • Tremtopia
Re: Tremulous 2?
« Reply #126 on: March 07, 2013, 03:36:07 pm »
what is morally (and legally) wrong with the whole idea.

Morals on the Internet...  ::)
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

/dev/humancontroller

  • Posts: 1033
  • Turrets: +1002/-383
Re: Tremulous 2?
« Reply #127 on: March 07, 2013, 06:10:32 pm »
While you may be factually right, that hardly means you are morally right. And this morality is why this situation is a pretty hurtful thing altogether. The Tremulous Copyright Gestapo hates on the Tremulous2 Copyright Terrorists and of course they hate you back just as much, while in the end everybody is left with nothing but a very sour taste in his or her mouth, except of course for the few people who actually get happy from an outcome like this.
boiler plate.
Are you happy with the outcome of this situation?
no, we will not be happy until
  • rotacak and his team give proper attribution, or
  • the assets of Tremulous 2 are proven to be original compositions.
you still don't understand the possible outcomes:
  • Tremulous 2 continues as originally intended -- using unattributed (illegal) content. this is the worst outcome, and this is what we are to prevent. you could argue that there is much public good (and good for the infringers), but i'll argue that the measure (or weighted sum) of the whole thing (all entities involved) is negative, because
    • there is very much personal bad (anti-good), and
    • the act of infringement and its non-handling by the world demonstrates a path for other people to follow; and if being Robin Hood is legal, then there is no incentive for anyone to make outstanding products: they wouldn't get anything out of their efforts.
  • Tremulous 2 continues almost as originally intended, with included attribution statements. this is the best outcome, and this is what we tried to achieve. i have no idea why rotacak decided against this. what's so fucking difficult in giving attribution statements?
  • Tremulous 2 gets semi-revamped, with content being half-original, reached by modifying the original models here-and-there until they look significantly different, to the point that noone could prove that the original models were used as a starting point. this is a rather bad outcome, similar to the first one, with similar explanations.
  • Tremulous 2 gets fully revamped: all content becomes fully original. this is a rather good outcome: good for everyone except for the infringers. but the 2nd outcome would be better, because then,
    • the new game would be available to the public sooner, and
    • it would be more like Tremulous.
these outcomes are also combined with being able or not being able to use "Tremulous 2" as the legal name for the new game.
I tried, but Timbo was right.

Nothing good comes from posting on these forums.
WRONG. we, including Timbo, are all notified of random people stomping on our (copy)rights.

Lava_Croft

  • Posts: 101
  • Turrets: +20/-40
Re: Tremulous 2?
« Reply #128 on: March 07, 2013, 06:41:01 pm »
Our copyrights?
Nothing ever happens.

RAKninja-Decepticon

  • Posts: 843
  • Turrets: +14/-679
    • Stupid Videos
Re: Tremulous 2?
« Reply #129 on: March 07, 2013, 07:09:25 pm »
Tremulous 2 continues almost as originally intended, with included attribution statements. this is the best outcome, and this is what we tried to achieve. i have no idea why rotacak decided against this. what's so fucking difficult in giving attribution statements?

well, said assets would also have to be released under CC-BY-SA, but thay changes nothing and is just a small detail.

Our copyrights?
dev/hc holds copyright to all of his contributions, as does everyone who's work is included in tremulous.  when you are one of the ones who holds copyright, you can include yourself into the group with use of the word "our".
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

Lava_Croft

  • Posts: 101
  • Turrets: +20/-40
Re: Tremulous 2?
« Reply #130 on: March 07, 2013, 07:22:51 pm »
Since dev/hc is talking about Tremulous' assets and dev/hc has not contributed any assets that are released, it's not about 'our' copyrights in this case.

[EDIT] My final words in this matter are that once again humans have shown to find it very hard to work together while finding it very easy to work against each other. In the end this leaves everybody with nothing.
« Last Edit: March 07, 2013, 08:45:39 pm by Lava_Croft »
Nothing ever happens.

RAKninja-Decepticon

  • Posts: 843
  • Turrets: +14/-679
    • Stupid Videos
Re: Tremulous 2?
« Reply #131 on: March 07, 2013, 09:16:22 pm »
Since dev/hc is talking about Tremulous' assets and dev/hc has not contributed any assets that are released, it's not about 'our' copyrights in this case.

[EDIT] My final words in this matter are that once again humans have shown to find it very hard to work together while finding it very easy to work against each other. In the end this leaves everybody with nothing.
im pretty sure dev/hc did a fix to the new zap system, if nothing else.

as to your "final word", yes.  you have proven this by arguing against those in the right.  you are still welcome to join us in browbeating rota till he either comes into compliance with CC-BY-SA, or does his own damn concept work.  stop working against us, and work with us, my friend.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

/dev/humancontroller

  • Posts: 1033
  • Turrets: +1002/-383
Re: Tremulous 2?
« Reply #132 on: March 07, 2013, 11:44:04 pm »
i have contributed plenty of code, most of which are bugfixes; but no artwork.

Our copyrights?
yes, in general. in this one case, i may be excluded, but who knows: we do not yet, for sure, know what happens to the code!

you're ignoring the point.
« Last Edit: March 07, 2013, 11:49:55 pm by /dev/humancontroller »

Flux

  • Posts: 221
  • Turrets: +88/-18
Re: Tremulous 2?
« Reply #133 on: March 08, 2013, 01:18:26 am »
Gentlemen, no need to beat a dead horse

In the terminology of finance..

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Tremulous 2?
« Reply #134 on: March 08, 2013, 01:29:42 am »
hi lava croft!
spam spam spam, waste waste waste!

vcxzet

  • Posts: 467
  • Turrets: +21/-13
Re: Tremulous 2?
« Reply #135 on: March 08, 2013, 02:03:54 am »

Tremulant

  • Spam Killer
  • *
  • Posts: 1039
  • Turrets: +370/-58
Re: Tremulous 2?
« Reply #136 on: March 08, 2013, 03:51:42 am »
i have contributed plenty of code, most of which are bugfixes; but no artwork.

Our copyrights?
yes, in general. in this one case, i may be excluded, but who knows: we do not yet, for sure, know what happens to the code!

you're ignoring the point.
The code is GPLd, is it not? Rota has no agreement from the original devs, or anyone else for that matter, to relicense, not sure what he's going to be able to do without at least releasing the source, what's the problem?
my knees by my face and my ass is being hammered

RAKninja-Decepticon

  • Posts: 843
  • Turrets: +14/-679
    • Stupid Videos
Re: Tremulous 2?
« Reply #137 on: March 08, 2013, 06:14:36 am »
i have contributed plenty of code, most of which are bugfixes; but no artwork.

Our copyrights?
yes, in general. in this one case, i may be excluded, but who knows: we do not yet, for sure, know what happens to the code!

you're ignoring the point.
The code is GPLd, is it not? Rota has no agreement from the original devs, or anyone else for that matter, to relicense, not sure what he's going to be able to do without at least releasing the source, what's the problem?
unattributed art/assets, in violation of CC-BY-SA.

someone probably should also tell rota that it is still not ok to be using "tremulous 2" even if he did use mspaint to put a big X on it.

for total safety, i myself would also ditch the domain name.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

/dev/humancontroller

  • Posts: 1033
  • Turrets: +1002/-383
Re: Tremulous 2?
« Reply #138 on: March 08, 2013, 07:00:03 am »
The code is GPLd, is it not? Rota has no agreement from the original devs, or anyone else for that matter, to relicense, not sure what he's going to be able to do without at least releasing the source, what's the problem?
the artwork is CC-BY-SA'd, is it not? rotacak has no agreement with the original developers, or anyone else for that matter, to relicense; not sure what he's going to be able to do without at least attributing the assets; what's the problem?

RAKninja-Decepticon

  • Posts: 843
  • Turrets: +14/-679
    • Stupid Videos
Re: Tremulous 2?
« Reply #139 on: March 08, 2013, 07:28:14 am »
oh, and the code was never really an issue.  he wants to use the ut3 engine.  ive been lead to believe trem's code is not compatible.

it issue is, and always was name + art.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
  6c.) Do NOT troll!

vcxzet

  • Posts: 467
  • Turrets: +21/-13
Tremulous 2: Kickstart me, Scotty
« Reply #140 on: March 08, 2013, 07:32:37 am »
« Last Edit: March 08, 2013, 08:13:43 pm by Ingar »

Timbo

  • Administrator
  • Posts: 447
  • Turrets: +155/-161
Re: Tremulous 2?
« Reply #141 on: March 08, 2013, 05:39:42 pm »
So having read through this thread and others, there is clearly some misunderstanding over Tremulous's status as an open source project and the associated legalities and legal concepts. I'm going to attempt to clear things up. These views are literally my own and specifically are not necessarily held by other people involved with Tremulous (though I hope they are).

Trademark
A trademark is a way of owning a particular sign or word that relates to your product. Tremulous is not trademarked and we have no intention of having it trademarked. It has been argued that common law trademark applies to the name in some territories. This may or may not be the case. I don't particularly care either way; it's a dictionary word and claming trademark ownership over it is pretty silly. I don't particularly care if someone calls something Tremulous or not; the name is not important.

Patents
A patent is a way of owning a particular invention or concept. In the case of Tremulous, the patentable concept would be something along the lines of "a video game containing aliens and humans that each build bases". My personal opinion is that the idea that you can essentially "own" a thought like this is absurd. The original intention of a patent was to protect a new idea so that it can be developed and brought to market while more resourceful competitors are prevented from "stealing" the idea. In this way the competitors would have to find other ways to get the same result so in theory innovation is encouraged. In practice what actually happens is large companies have big pools of patents that they trade between one another. Many, if not most of these patents are never actually developed and simply used as legal bargaining chips. In other words, the patent system is directly hurting innovation and development. There are exceptions to any rule. In particular the pharmaceuticals industry has a decent claim to requiring patents. They can spend inordinate sums of money developing a drug which can eventually be drawn on the back of an envelope. If patents for such inventions weren't in place it would be very easy for rival companies to immediately profit without any R&D on their part.

Tremulous is not patented, nor is there any intention of having it patented. I hope any attempt to patent the aliens versus humans concept would fail -- it's a ridiculous thing to claim.

Copyright
Copyright is where the author(s) of a tangible work are automatically given exclusive rights to it; i.e. they say who can do what with it. In Tremulous there are several things that are copyrighted: the code, the assets and the game itself. The fact that Tremulous is released under permissive licenses does not mean that it is not under copyright. The licenses rely on copyright law to work. Saying "you can't copyright something that is free/open source" is absurd. Virtually all software, open or closed, free or not, is copyrighted. I believe some people think that Tremulous is "public domain". Releasing as such means to give up all your rights to it. This is not the case.

The code is GPL. This means that anyone that distributes binaries of the code must also provide the source code. This restriction in apparent freedom actually promotes freedom. The GPL permits you to charge a distribution fee; though in the era of the internet this very rarely happens. There are no plans to ever charge in this way.
The assets are CC-BY-SA. This means that you are free to use them providing you attribute the work to the original author(s) and that you also share your changes with others in the same way. In many ways it is the asset equivalent of the GPL.
The game itself is copyrighted. By this I mean a game containing specifically a Dretch, specifically a Granger, specifically a Battlesuit etc., that when combined form the "Tremulous universe". In other words, the specific Tremulous game design is under copyright. The genre of an aliens vs humans with bases shooter is not and cannot be copyrighted (but potentially could be patented; see above).

There have been many contributors to Tremulous so there are at least dozens or possibly even hundreds of copyright holders involved. I am one (albeit probably the most significant). If somebody wants to do something with the code, the assets or the game design that doesn't fall under the above guidelines, each and every copyright holder must agree. In other words, even if I wanted to make a commercial version of Tremulous I couldn't, because I would need to get the agreement of said copyright holders and these are just too many of them to make this practicable.

It's kind of disappointing to read some of reactions to this whole debacle, particularly as the most vitriolic claim to have been playing Tremulous for a long time. Tremulous is not something I personally get a great deal of benefit from on the social aspect, I mainly did it because I like tinkering with games and software. Having said that it would be nice to feel appreciated once in a while or rather not be hated. If you're here at all it's because at some point you had fun with something that I made in spare time and gave you for free.

Loki

  • Posts: 253
  • Turrets: +1/-53
Re: Tremulous 2?
« Reply #142 on: March 09, 2013, 10:53:24 pm »
And why u need ur bros like Looki and NomadCZ (ofc a czech guy) to give u support? Ur not able to fight ur own wars urself? awwww.

1. Dyslexia
2. Then we can take your tremulous dev support as same, as our support for T2
3. chill out
4. bye


Quote
no, we will not be happy until
  • rotacak and his team give proper attribution, or
  • the assets of Tremulous 2 are proven to be original compositions.
you still don't understand the possible outcomes:
  • Tremulous 2 continues as originally intended -- using unattributed (illegal) content. this is the worst outcome, and this is what we are to prevent. you could argue that there is much public good (and good for the infringers), but i'll argue that the measure (or weighted sum) of the whole thing (all entities involved) is negative, because
    • there is very much personal bad (anti-good), and
    • the act of infringement and its non-handling by the world demonstrates a path for other people to follow; and if being Robin Hood is legal, then there is no incentive for anyone to make outstanding products: they wouldn't get anything out of their efforts.
  • Tremulous 2 continues almost as originally intended, with included attribution statements. this is the best outcome, and this is what we tried to achieve. i have no idea why rotacak decided against this. what's so fucking difficult in giving attribution statements?
  • Tremulous 2 gets semi-revamped, with content being half-original, reached by modifying the original models here-and-there until they look significantly different, to the point that noone could prove that the original models were used as a starting point. this is a rather bad outcome, similar to the first one, with similar explanations.
  • Tremulous 2 gets fully revamped: all content becomes fully original. this is a rather good outcome: good for everyone except for the infringers. but the 2nd outcome would be better, because then,
    • the new game would be available to the public sooner, and
    • it would be more like Tremulous.

I'm sorry to disappoint you sire.

Nothing of your demanding will ever happen. If you would be more active elsewhere than on this oldie forum, you'd know.
Every single post of me 2012 and below must be left ignored. That wasn't me. That must've been some retarded kid.

ULTRA Random ViruS

  • Posts: 924
  • Turrets: +4/-101
    • ZdrytchX's reference website
Re: Tremulous 2?
« Reply #143 on: March 10, 2013, 09:07:23 am »
Wasn't the original intent to "change name and move along" but now it's "change everything."

Someone recap what's going on for me?

/dev/humancontroller

  • Posts: 1033
  • Turrets: +1002/-383
Re: Tremulous 2?
« Reply #144 on: March 10, 2013, 08:43:29 pm »
Nothing of your demanding will ever happen. If you would be more active elsewhere than on this oldie forum, you'd know.
the only other option is that work on Tremulous 2 stops, and copyrighted derivative works (eg., screenshots/images) get taken off. that is not what we prefer, but that isn't our call.

Wasn't the original intent to "change name and move along" but now it's "change everything."

Someone recap what's going on for me?
fuck this shit.
1. rotacak announced Tremulous 2 and its website.
2. people noticed (via the posted images) that the design of certain models were trivial derivatives of the original Tremulous models (assets). the Tremulous 2 people denied any "copying", but the facts were obvious: the new models looked exactly like the original ones, excluding the applied surface smoothing. this apparently caused rotacak some embarrassment, as he was unable to "sell" the proposition that the new models were "original".
3. by the CC-BY-SA licensing of the original assets, the website should have had a statement mentioning the authors of the original assets, but that didn't happen. people notified rotacak that what his team was doing was illegal, and that CC-BY-SA licensing statements should be applied. rotacak refused to comply in a reasonable amount of time.
4. some people also noted that Tremulous' source code is licensed under the GPL, but based on the Tremulous 2 website, rotacak was not planning to use any of that code.
5. some people also claimed that the name "Tremulous" is "copyrighted", and that Tremulous 2 should thus be renamed. (this is very doubtfully the case, and the name is actually of the least importance.)
6. Timbo reported the illegalness (due to the stealing of assets) of the project to Kickstarter, an "advertizing" platform that rotacak uses (AFAICT).
7. rotacak went apeshit.
« Last Edit: March 10, 2013, 08:47:16 pm by /dev/humancontroller »

Pazuzu

  • Posts: 987
  • Turrets: +50/-12
Re: Tremulous 2?
« Reply #145 on: March 10, 2013, 09:34:13 pm »
I'm sorry to disappoint you sire.
I've briefly returned to thank you for reminding me about that movie. Enjoy your first turret.
Now, back to whatever's going on here with the lot of you.

ok, can you give me the tool thingy app that can code?

ULTRA Random ViruS

  • Posts: 924
  • Turrets: +4/-101
    • ZdrytchX's reference website
Re: Tremulous 2?
« Reply #146 on: March 11, 2013, 01:11:36 pm »
Quote
7. rotacak went apeshit.
And he's selling grangers but oh well. I'd honestly want one but the prices are annoyingly huge. Well not as much as the granger from the 3D printer ($10 for the size of a keyring?)
I'm sorry to disappoint you sire.
Enjoy your first turret.
I never really cared about that karma crap, realising this I have a much lower ratio than /d/hc has. How do you vote down turrets anyway, I never really saw that option in the past, only +1 or +0.

Pax

  • Posts: 15
  • Turrets: +1/-3
Re: Tremulous 2?
« Reply #147 on: March 11, 2013, 03:36:18 pm »
Rotacak you are greedy, you want to copy tremulous with a better graphic and sell it without giving part of incomes to tremulous developers? your'e just an idiot if you think they would let you do that. And everyone stop flame on tremulous developers! maybe they aint do a shit for game sience relase but this is still thier idea and thier huge amount of work and respect them for that!.

Rotacak i respect you but you have no concept for a game, you have concept for copying game and earning money on someone else back, GTFO and get some invention to create something which will be yours..  Or atlast if you would have a brain you could deal with tremulous developers and give part of incomes to them, but it seems like you are too greedy for that?.

kharnov

  • Spam Killer
  • *
  • Posts: 626
  • Turrets: +47/-791
    • Unvanquished
Re: Tremulous 2?
« Reply #148 on: March 11, 2013, 07:37:37 pm »
Rotacak i respect you

Rotacak you are greedy

your'e just an idiot

Or atlast if you would have a brain

One is not like the others. Can you find it?

Pax

  • Posts: 15
  • Turrets: +1/-3
Re: Tremulous 2?
« Reply #149 on: March 11, 2013, 08:10:34 pm »
Rotacak i respect you

Rotacak you are greedy

your'e just an idiot

Or atlast if you would have a brain

One is not like the others. Can you find it?
Only 2 first are statements, rest you took out of the context "wiseguy".
« Last Edit: March 11, 2013, 08:12:22 pm by Pax »